Procedure for renaming an interior cell from vanilla/DLC to mod content
Some time ago, I build the farmhouse building for OSTP using Riverwood Trader as the framework. Among the things I need to do to clean up my mess is rename the interior to Open Skies Trading Post.
To accomplish this, I need to know if I should do this in the CK or TES5edit; I have OSTP open in TES5edit ATM, and I'm hesitating to do anything to it, since I don't know enough about the program to continue.
I don't want to screw things up after all the work I have completed, so HELP!
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