Edhildil came back!
And they brought new legs!
Will take a bit of work to get usable, but I've got hopes for them. The version in this pack uses those customized dark textures, but they switch back to the original vanilla textures readily enough, as you can see. Converting the thigh caps to work in the UUNP environment might be a bit tricky, though. They don't seem to have quite as much wiggle room as the Bikini set's caps.
I'd also like to do something with this bikini, as well as a few of the other outfit pieces in this, but that promises to be even trickier. Edhildil builds their outfits on the DMRA body, a particularly balloon-y CBBE variant, that... Honestly, I don't think I've ever seen anyone but them using it. It's certainly not represented in any of Bodyslide's pre-packaged conversion sets, anyway. So I'd have to manually re-shape it using the basic inflate/deflate tools, which doesn't always have the best rate of success. Especially with stuff that's as deeply angled as that wedgie. And the armors have the same displacement from the reference shapes in Outfit Studio as some of the older UNPB meshes I've messed around with, which adds another layer of difficulty.
Still, it seems worth giving it a try. But even if I can only convert those legs, it'll be effort well spent.
Edit: On the other hand, maybe I spoke too soon.
Used this thing to at least get the bikini conformed to the basic CBBE shape (trying to go direct to the UUNP shape... ended poorly) and did the comparatively simple manual reshaping from there. Has some iffiness here and there, as it's a fairly low-poly mesh, but it's acceptably usable.
The top's giving me some shit, though. Got it reshaped and bodyslid too, but it's currently crashing the game when I try to equip it, and it's too past my bedtime for me to want to figure out why just now.
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