animated equip lighting hack
found an ok hack to fix the lighting on animated equips. if you haven't seen it before, the bug is that sometimes when a pose is selected and that pose includes animated equips, such as bondage furniture, sometimes, the furniture loads in... dark. here i was testing it on delay but its been elaborated since.
you don't really notice it so much on the ZAP furniture because not many of them are using environment and specular maps, and the bug is that, from what i can tell, environment and specular is not being loaded in. it shows up a lot on the DM furniture because i went to stupid amounts of detail to try and make the material textures feel slightly deeper with stupid sized textures using your vram. seems like some sort of race condition in the rendering engine itself, idk, doesn't matter. there is a safe hack fix.
so this will not be an issue in DMSE. the main problem is i am not exactly sure how to back port this to the oldrim display model, because i've built a series of fortunate events to make sure the fix happens every time you change poses, come back home, and gets applied to anybody in the same building as you when the game loads. i could do it shitty and just throw it into the same loop that makes the actors moan every 30 seconds, but that would be extremely lazy.
0 Comments
Recommended Comments
There are no comments to display.