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Seeking Freedom Pt. 11


The Dadaist Sadaist

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---Frostfall, 9th, 4E 201---
My dearest journal, I write these lines bathing in the sun on a warm rock on the lakeshore of Ilinalta, the lake near the Captured Dreams compound. For the first time ever since I was moved to the manor my feet are feeling ground under them, feeling the warm texture of the rock.

Today, after waking, I reported to Master Markus like every other day. Markus however said he has no chores for me, I should talk with Master. She praised the good work I have done (and so voluntarily), and offered me a "change of status"; an offer, so she said, not extended to just anyone. She said I was to regain "most" of my freedoms, could stay in the manor but would not have to work, but could also leave whenever I wanted to. I would have to wear her belt but could also remove it if I have been good. And if she wanted me to do something she'd expect me to do it right there right now, and she'd punish me for bad behaviour. She clearly is not very good at talking to people on a personal level, trying to explain it as "friends with benefits where you do what I say" and "more of a relationship sort of thing". She probably realized that I was perhaps not overly intrigued. So she said that there are other options - I could continue to live as her property and work in the manor day in day out, or if I really wanted it I could get my freedom back, she added, rather reluctantly.

"I'd rather be free."

She seemed saddened that I didn't want to stay, but ultimately she kept her word. Master Markus -finally- removed the belt and the collar from me and a guard brought the chest with *my* items. I packed up, said a few goodbyes and left. It is a beautiful day with the warmth of the sun breaking through the clouds that so often shroud Skyrim. Now I am sitting here under the sun, finally a free woman after so many years, no one commanding me around, no one holding a chain around my neck.

I almost can't believe that this day has come.

It is still early, and I'll have to decide soon what to do and where to go next - a freedom, and a responsibility, that I did not have for most of my life.

Falkreath was nearby and I know there's a shop there and a smith. The town is pretty run down, though, the war has taken a big toll on its people. I offered Lod, the smith, to help around the forge and he was quite impressed with my craft, which I guess I have to thank De'Zra for. Bought some supplies at the store. I asked around in the inn for work, but apart from a bounty nothing showed up, so I'll be on my way to Whiterun which probably has more opportunity for non-killing-people work.

 

---Frostfall, 11th, 4E 201---
Skyrim has really fallen a lot in the last few years. It was never safe outside the towns, but just on my way from Falkreath to Whiterun I saw a group of Stormcloaks killed in battle near the wayside, a group of Thalmor Justicars (as they call themselves) killing bandits while taking a Stormcloak prisoner somewhere. Then I reached Helgen, and Helgen... is completely destroyed. I have no idea what happened there, I haven't heard anyone talking about it. But some bandits already took the ruins over and chased me through them, luckily I have always been quick on my feet. Just a mile or so beyond Helgen two Dunmer necromancers (I went through their stuff) attacked a huntress.

As I approached the attack I took my bow and fired a three or four arrows at the attackers and hit them. Meanwhile the huntress sought refuge behind a boulder. I cought up to them, to find that one was dead and the other was in his last breaths and died shortly after. I ran to behind the boulder, but the huntress had died from her wounds. The two dunmer used freezing spells on her...

Such killings are just so meaningless. What did they attack her for? The few coins in her pocket? It is just sad to witness these things and being unable to do anything about it.

 

---Frostfall, 12th, 4E 201---
Arrived in Whiterun late, businesses are closed so I went to the inn (The Bannered Mare, not the Drunken Huntsman) to get food and drink and maybe a place to sleep. Talked with the locals, met Ysolda, a friendly woman about my age. She told me she wants to become a merchant and has been learning from and trading with a Khajit (the cats) caravan, I'm not sure whether the combination is a good idea, but she's very sympathic to me. She mentioned that she wants to get her hands on a Mammoth's Tusk, which is actually one of the items I took from the dead huntress; I could have sold that tusk for maybe 100 coins, but it just felt to give it to her, since it didn't belong to me in the first place. Lets see what tomorrow brings.

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