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New ENB and Xenoverse 2


Kpnut

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As the title says, I've changed the ENB I'm using in Skyrim to one that fits my tastes a bit more (the Peregrine ENB for those interested) and while there are some issues with it (overly shiny skin with some skin textures, eyes looking weird in certain lights) I'm actually pretty happy with it. There are some shots of my characters in the first spoiler below.

 

As for Xenoverse 2 I was going to do a "review" on it but I can't be bothered and there's something else I wanted to do in relation to it but to summarise my thoughts on it:

 

I liked:

It felt like a proper sequel, fixing what needed fixing and improving on its predecessor without changing too much. Adding to the previous games roster of characters as well as adding more mentors. Also the addition of new transformations for the races that aren't Saiyans is another plus making those races a bit more fun to play since they're not relegated to all sharing the same transformations (Kaioken and Potential Unleashed) while Saiyans get a unique transformation.

 

I disliked:

The framerate drops in certain stages, they're the exact same stages that where in the previous game (another thing I disliked) so me getting framerate drops on them makes no sense. Also despite the other races getting their own transformations Saiyans still ended up with multiple versions of theirs, rather than just having the Super Saiyan transformation they have Super Vegeta (which doesn't make sense anyway since he explicitly says he turns into a Super Saiyan) and future Super Saiyan so they have 3 separate unique transformations to each of the other races' 1.

 

 

Spoiler

5a53920c9a4af_NewENBMist1.thumb.jpg.ee62341945d1bee79f9e081186b77ab2.jpg5a53920f0f92b_NewENBMist2.thumb.jpg.85351f2cd25ea0090bbf296853f890ed.jpg5a53921d98ae7_NewENBStorm1.thumb.png.6ae62d38322abe5be890207a82609c60.png5a5392228d3d1_NewENBStorm2.thumb.png.d362c6b6ab4da755e340780443638cf3.png5a539228ea348_NewENBAsh1.thumb.png.7aa8c69526bfcaee4769d6c1e3e1efb6.png5a53922e7bfb1_NewENBAsh2.thumb.png.52550a170d4817d6191a04ebc7f6eadd.png

 

 

Spoiler

So something I noticed in Xenoverse 2 is that your character in this game is actually stronger than your character from Xenoverse 1. For example the 4 screenshots below are comparing my XV1 character to me XV2 one, (their skills and attributes) and as it turns out my level 83 XV2 character is stronger in every way than my level 95 XV1 character (except for the strike supers) so in a (hypothetical) fight my XV2 character would win due to having more health, more Ki and more Stamina. Even if you scaled their levels up to 100 my XV2 character would get an additional 51 stat points (I think, assuming she gets 3 points per level) whereas my XV1 character would only get an additional 15 so my XV2 character would end up with an additional 25 points in Ki as well as 25 in health and the rest going to the Ki supers whereas my XV1 character's would get split between stamina and health. Additionally my XV2 character has a better super soul, essentially starting the match with maxed out Ki (which charges from skills or by attacking) so can instantly transform into Super Saiyan whereas my XV1 character needs to charge up so if the fight where to use XV1's Super Saiyan mechanic my XV2 character would be able to spam her ultimate attacks from the beginning of the match and taking XV2's mechanincs into account would have stronger basic attacks from the beginning.

 

So yeah an XV2 character will be more powerful than an XV1 character. Their stats and gear are below;

 

Xenoverse 2 character

5a5392329a472_XV2Character.thumb.png.4f5002a70ed94b70b9e911c622d0f950.png5a539236b089f_XV2stats.thumb.png.e4a1948d1f919def096b0d160f4d8043.png

 

 

Xenoverse 1 character

20180108140628_1.thumb.jpg.edb8e47c4371be960b3220e5fc87c761.jpg20180108141456_1.thumb.jpg.a83727c53d56d3d5a36fa86fa042976d.jpg

 

 

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Super Vegeta is just a different form of super saiyan that multiplies your stats differently to the super saiyan skill. Just check this link out https://steamcommunity.com/sharedfiles/filedetails/?id=826723770

 

Basically, Super Vegeta has higher ki regeneration and higher damage with ki attacks than super saiyan. But super saiyan does more melee/strike damage. And if you don't know about dragon ball in general, Super vegeta was just a name he gave himself once he finally achieved the super saiyan form.

 

Also, I don't think I've ever experienced any frame drops in the game. So that's probably something to do with your own computer. But I get what you're saying though. If those stages worked fine in xenoverse 1, why would your frames drop in xenoverse 2? Who knows *shrug*

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3 hours ago, theman123 said:

Super Vegeta is just a different form of super saiyan that multiplies your stats differently to the super saiyan skill. Just check this link out https://steamcommunity.com/sharedfiles/filedetails/?id=826723770

 

Basically, Super Vegeta has higher ki regeneration and higher damage with ki attacks than super saiyan. But super saiyan does more melee/strike damage. And if you don't know about dragon ball in general, Super vegeta was just a name he gave himself once he finally achieved the super saiyan form.

 

Also, I don't think I've ever experienced any frame drops in the game. So that's probably something to do with your own computer. But I get what you're saying though. If those stages worked fine in xenoverse 1, why would your frames drop in xenoverse 2? Who knows *shrug*

I know what super vegeta does, my complaint with it is that it's unnecessary as in Dragonball outside of the name he gives himself it's functionally the same as regular Super Saiyan (and superfluous when he gets the ability to transform into super saiyan blue) it's a minor complaint I know (which is a good thing when you think about it.) Also the framerate drops are specifically on exploding namek and the glacier map (and as I mentioned they're pretty much just copied and pasted from XV1.)

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15 hours ago, Kpnut said:

I know what super vegeta does, my complaint with it is that it's unnecessary as in Dragonball outside of the name he gives himself it's functionally the same as regular Super Saiyan (and superfluous when he gets the ability to transform into super saiyan blue) it's a minor complaint I know (which is a good thing when you think about it.) Also the framerate drops are specifically on exploding namek and the glacier map (and as I mentioned they're pretty much just copied and pasted from XV1.)

I think it's just a gameplay decision you know? For players who use more Ki attacks

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