The Real Beginning
I didn't realise it's been two months since the last entry, so I thought it might be a good time to share the progress.
You may remember how I worked on porting Skyrim Platform to VR, but couldn't finish it because of an error and some communication issues with the project's developer.
A few days ago, I decided to debug the problem myself and found that it wasn't directly related to the port.
It means that I can finally start writing an actual mod on Skyrim VR!
So far, I've been working on the foundation for the mod based on TypeScript/Node.js, assuming that I'll be able to make it run on Skyrim VR once the port is completed.
Although the framework part is still early in development, it's grown to a decent size already, even containing 183 unit tests. (How many Skyrim mods have you seen with a test suite? 😉)
Now that the port is functionally complete, I can also start writing the actual mod with some gameplay content.
I know talking about frameworks and unit tests wouldn't interest many people here. So I look forward to the time when I'll be able to discuss game content, now that I've started implementing it.
Until then.
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