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The Real Beginning


fallenmystic

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I didn't realise it's been two months since the last entry, so I thought it might be a good time to share the progress.

 

You may remember how I worked on porting Skyrim Platform to VR, but couldn't finish it because of an error and some communication issues with the project's developer.

 

A few days ago, I decided to debug the problem myself and found that it wasn't directly related to the port.

 

It means that I can finally start writing an actual mod on Skyrim VR!

 

So far, I've been working on the foundation for the mod based on TypeScript/Node.js, assuming that I'll be able to make it run on Skyrim VR once the port is completed.

 

Although the framework part is still early in development, it's grown to a decent size already, even containing 183 unit tests. (How many Skyrim mods have you seen with a test suite? 😉)

 

Now that the port is functionally complete, I can also start writing the actual mod with some gameplay content.

 

I know talking about frameworks and unit tests wouldn't interest many people here. So I look forward to the time when I'll be able to discuss game content, now that I've started implementing it.

 

Until then.

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cecige5941

Posted (edited)

This is great work you're doing, and I think it will be huge for the VR modding communtiy.

I've been interested in making mods for VR but haven't had the coding experience, and I didn't want to have to learn papyrus only for modding. With Skyrim Platform running in VR, that could attract a lot of people like me who will be incentivized to start making mods since they can simultaneously learn actual JS coding skills that have practical uses outside of just Skyrim.

 

Do you intend to post the VR port soon? I know you mentioned your hesitation about posting links here due privacy concerns. Maybe you could post a seperate, unofficial/unreleated nsfw fork of your github project on LL, since there are open permissions on the project and anyone can modify it as they want it doesn't trace back to you. Or you could even make a "burner" LL account with a different email or temp mail to post it instead. Just some ideas.

 

Also in regards to the mod you're building, is it intended to for the NPC as the slave or for the player? If its for NPC as slaves, then wouldnt it be easier to build a addon/compatibility layer instead for an existing mod like Paradise Halls Enhanced (for NPC as slaves) or Submissive Lola: The Resubmission (for player as slave) to function better in VR and work together existing AI voice interaction mods like SkyrimNet or Mantella? Or let me know if im misunderstanding the intention/scope of your mod.

 

Thanks!

Edited by cecige5941
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