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Lilith's Skyrim Adventure Chapter 1 The Dragon's Claw or Never Trust a Thief


chooseChaos

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After a short delay, our brave heroine reaches an imperial border post. Theoretically, you could now kindly ask for the gate to be opened to allow you to continue your journey.

Or else ...

 

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A little tip on the side, if you ever want to/must/can't avoid a dialog with a soldier of the imperial army on a stolen horse, try to remain polite ...

 

 

 

 

What, did they let me through or did I not get to Skyrim? And as for the four-hoofed beast, it really only had oats on its mind ... greedy horse …

 

Spoiler

If I hadn't laughed so hard while it was happening, there would be lots of pictures of an elf flying north thanks to a boot kick.

Not funny! ...

True, the fact that there are nearly no pictures of this is really not funny, stupid black screen.

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Next cheaply purchased horse for the trip.

 

 

Spoiler

 

Lilith really had no idea why the Stormcloaks were so angry there, if you didn't want to lose your horses, you'd better take care of them.

And their insults hurt far more than their arrows.

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And another obstacle. Riverwood in sight, but you can't take that shortcut if you're riding a horse, time to say goodbye to another borrowed horse.

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Lilith finally reaches the first stage destination: Riverwood. Arvel is already waiting at the entrance to the store containing the key to Bleak Falls Barrow's burial chamber.
 

 

Spoiler

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The door lock is at best an attempt to delay night-time visits, but poses no problem for an elf practiced in the use of lock picks.

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The first surprise awaits on the way to the burial mound ...

 

 

Spoiler

A troll? A big, ugly frost troll with claws and fangs. Wouldn't that be an excellent moment to show off the fencing skills of 'Ms. See how great I can fight'?
 

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Compromise no pictures of that, but also none that show someone running away ... hidden hint, it wasn't the furry creature ...

 

The rest of the way was less stressful

 

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In Bleak Falls Barrow, Arvel the Swift suggests setting up camp for the night and getting a good night's sleep before exploring the underground ruins further.
 

 

Spoiler

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The awakening is a rude one. Arvel the Liar is gone, along with the dragon's claw, and who do the other bandits blame? The only other elf! Is that fair? And is it okay to tie a slumbering Lilith naked to a wooden post? No, it's not.
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Fine, someone had planned to cheat everyone else out of their share of the loot from the start, but in this case someone had beaten them to it and so technically Lilith was completely innocent! Which meant she had every right to take revenge on everyone and everything in this old draughty Nordic tomb.

 

It's time to show off your fight... posing skills after a fight.

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Impressive looking axe, less impressive skills to fight with = another victory for justice.

 

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Time to find a certain elf

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It's funny when a deceitful, thieving elf finds himself caught in a net.

 

Spoiler

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Lilith, you do realize that this description is not entirely clear, don't you?
 

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Oh yes, who is hanging in a net right now, you ...?

 

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He tried to escape again, but this time without success.
 

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Time to browse through a diary, boring, even more boring, boah it's boring! This elven fool hits me and doesn't mention it in a single line? That alone was reason enough to kill him.

 

 

These nordics are really stubborn or simply too stupid to die. Fine, we'll fight the undead too

Spoiler

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Have I already mentioned how stubborn Nord are? And here's another example to prove it

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The fighting and looting continued

Spoiler

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Oops, maybe it wasn't such a good idea to throw the throwing knife at the oil lamp ... well, the subsequent events would have broken my last faithful companion's heart anyway, so it was downright thoughtful of me to spare him that. And besides, it was an accident, damn it. Why does he rush off blindly when the ground is covered in a highly flammable liquid?

 

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Why do I keep coming up against nasty, moody trolls? Well, this time there's a clear lack of evasion options ...

 

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Uh oh, a locked gate, something like that somehow has magical powers of attraction for Lilith.

Spoiler

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Lilith has reached the next level of the dungeon. Unfortunately, the draugr here were not the least bit friendlier or at least deader than the others before.

 

Spoiler

At least there were far fewer of them, and so the most heroic treasure hunter of all time was soon faced with another locked gate.

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To be honest, Lilith had never seen a lock like this before, let alone picked one. So it was a good time for a little theatrics, sighing and hair-pulling. Wait, Lilith was strictly against pulling hair because it was bad for the style.

 

Which is why she finally stopped fooling around and simply unlocked the simple one with the Dragon Claw.

Yeah, maybe there was a little bit more fooling around before ...

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If she had known what or who was waiting for her in the burial chamber, she might have made a different decision ...

 

Spoiler

 

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One problem with dead Nords who ignore their death is simply that they're pretty immune to illusion magic, which is bad if that's your favorite school of magic. If some brainless skullhead has also decided to turn his grave into your grave ... yes, then it's quickly a naked fight for survival or simply a heroine in distress!
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But as we all know, good things win in the end, so another triumph for Lilith.

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Spoiler

Open questions:

Dragonstone, keep it or smash it on the top of a dead undead? And/or collect Meridia's beacon or ignore it.

 

2 Comments


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9 hours ago, Storms of Superior said:

All of the pics are busted.

 

Thanks for the criticism,

 

if I understand you correctly, you don't like my way of editing pictures. Perhaps you at least liked the texts? On the other hand, maybe they were so bad for your taste that you didn't even mention them ... 😁

 

 

Or to put it in Lilith's words:

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But if 'only' the images do not load, reloading the page should help 😇

Edited by chooseChaos
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