Soljund's Hellhole.
Forbidden Station isn't quite the breeze I had anticipated. Ivis is exhibiting strange behaviour such as standing still, waiting until I'm a couple of hundred yards ahead and then running to catch. In a fight she might just go into a blocking position and stand there even though she hasn't actually used any stamina. This last one isn't a big problem against dwarven spiders and the like or wolves and sabrecats but might prove a problem against something with a bit more oomph.
When we entered this chamber there were three dwarven things. I ran down to engage and Ivis stood watching at the top of the stairs. I killed these three then three more pop out of those big pipe things. Ivis ran to here, went into block while I dealt with the second three. Thanks Ivis.
The real problem began when I turned round to see this step out.
First round to the big guy. Thanks Ivis.
Borked defeat sequence so reload.

Two can play at that game so on the second attempt I made sure Ivis was involved then let her meet the Centurion first. She went down and I did my mad run around launching fireballs routine.
Finally ready to leave Forgotten Station and do the Sinkhole but before we go . . .
. . . does my bum look big in this?

Five in the morning and it seems quiet enough. Too quiet?
Hmm. My succubus needs to do some shaggin' get to get her energy levels back up to speed - stats will be taking a hit at this level. ☹️

The quiet doesn't last long.
Waterfish an HSO villain. She spams frost then fire then comes at you with a sword while all the time whizzing around at 100mph. Between being blinded by the fire and her whizzing around she is a nightmare to land a blow on.

"Oh woe is me. I am undone" - again.

How difficult can it be to get from one end of Soljund's to the other?

A reload or two later and Waterfish is no more. Just as I'm stood trying to gather my shattered nerves a guard comes strolling along like nothing has happened.
I can't remember an HSO villain ever showing up before we entered the sinkhole though. ?

Thirty game minutes gone and we aren't at the sinkhole yet.
Before we can go anywhere a fight start up near the Forgotten Station so off we go to see what is happening.
One dead Vigilant found so maybe a Forsworn did it. Nothing for us to worry about anyway so back to the sinkhole.

We pass an SE user.
Probably looking for a good spot for some fishing.
Note that Ivis is doing that wait and then run to catch up thing again.

Finally we are in the sinkhole. Time to top up those energy levels.

You know how in football with a free kick just outside the penalty area the attacking team often puts a man in the wall?

Anyway we do the needful in the Sinkhole and exit. . .
. . . straight into an HSO villain called Kirin. FFS. ?

She's not too bad. Apart from the shout or whatever it is that bounces you off walls and whatnot she is mostly melee.

We nip back up to the trader at the other end of the street to sell some loot. When we exit the shop we run into yet another HSO villain, this time it is Pig Man who we last met near the giant camp after crossing the river just before Roriksted. FFS, FFS. I most definitely do not recall ever before having to fight three HSO villains in Soljund's Sinkhole.
Pig Man's not too bad if you survive his initial onslaught. He can dish it out but he can't take it. Especially if you pull up your inventory and poison your weapon. ?

Two hours after leaving Forgotten Station we finally leave Soljund's Sinkhole. Just to remind us that we can't relax we pass a dead troll on the way out.

We get to Hrold Hrolden Inn where we are attacked by mandatory lone nutter. We had help from a Friendly Riekling.
Looking at the image I've just realised why my energy level is still so low after shagging umpteen draugr. I have PSQ set to not get energy from undead. ?

With the emphasis on 'friendly' apparently.

No rush. Whenever you are finished.

The door to the inn, so near yet so far.
Edited by Grey Cloud
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