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M.A.S.S Builder


Kpnut

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It's been a while hasn't it? I've been sitting on the three images in this entry for a while now but could never figure out what else to put here so I thought I'd give my impressions of the game the first two came from. Also I finally learned how Concept Matrix works (I mentioned it here https://www.loverslab.com/blogs/entry/11906-nsfw-ffxiv/) so I can do more complicated stuff in FFXIV screenshot wise (relatively) which should be interesting, I may add images of my alt as well.

 

But anyway the game, it's an early access title (which I usually avoid until they're completed) called M.A.S.S Builder, it's basically a build your own Gundam game. The customisation for your Mobile Suit, sorry your M.A.S.S (which stands for Mobile Armoured Skeleton Suit, pointless acronym tbh) is actually insane the head has 3 different areas to customise alone (the cheeks, face and top) as well as each part having 4 different areas to colour it feels like a lot of care and attention went into this aspect of the game and it is pretty much the core of the experience you do missions to get money and research for new parts for your mech. The weapons also have a good deal of customisation, just not as much as the main body of the mech (understandable really) each having two sections the handle and the barrel (for ranged weapons) or blade (for melee weapons) but still having 4 parts to colour.

 

Speaking of weapons there are 6 weapons you can equip: melee, shield, bullet, energy, missiles and drones. I don't know the upper limit of the melee weapons (I've gone into a mission with 4 of them) but you can only carry 2 bullet, 2 energy, 2 missile pods and 2 drones at any one time and it divides the resources for each between the equipped weapons. As for the shield you can equip it with pretty much any single handed melee weapon (unless you decide to dual wield) kinda upset I can't use it with single handed ranged weapons (like the one in the first image below) to go full Gundam but that's a minor gripe and in fact the shield is really useful as it can cut your damage when you enter the aim mode. Additionally each weapon can have one of 4 elements plasma (the default performs decently against everything) flame, frost and shock. Considering each enemy has its own weakness so tailoring your weapons to the various weaknesses (easiest with melee weapons as you can carry 3 or more of them) can give you the edge in combat.

 

As for the combat it's a third person hack 'n' slash / shooter that emphasises movement (you die quickly if you stand still) and facing large hordes of enemies and occasionally having to fight a boss. These bosses get more complicated as you progress through the story (yes there is one, I won't go into detail on it though if you're interested in the game you'll find out about it yourself) to the point where I almost failed a mission fighting the third of these bosses because I mistimed a few dodges, although this is also partly down to me focussing on developing new weapons and armour rather than the mechs base stats (its shields, armour, fuel, fuel efficiency that sort of thing) but who cares I can make a badass looking mech.

 

So yeah overall I'd recommend it, when I started playing the game had had its 0.5.0 patch and is gearing up for its 0.6.0 patch as of this blog entry so it's looking like it'll be out of early access soon.

 

Anyway images of my M.A.S.S in the first spoiler below, the other one has my FFXIV character in it.

Spoiler

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ScreenShot00001.png.59b49e97deb4ee1a65e301f2d0e95182.png

 


 

Spoiler

Despair.png.c6ca2432e662df9a9588b6b2e326df6f.png

 

 

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Forgot to mention, M.A.S.S Builder has a photograph mode, the developers knew people would want to take badass pictures of their mech.

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