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Yiffy Age - ValeHyena's Immersive Clutter Replacer (E)


Blaze69

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OBSOLETE

This file has been rendered obsolete now that Vale's main mod has been updated with the files included here. The blog entry will be kept for archival purposes, but this file should not be used for the time being.

 

Yiffy Age - ValeHyena's Immersive Clutter Replacer

a.k.a. Yiffy signs and random stuff!

 

YiffyClutter-1.jpg

 

ValeHyena did an awesome job at replacing the boring vanilla clutter and signs with more fitting versions for Yiffy Age as part of his Yiffy Age Extensions suite, and also at spicing them up where he felt appropriate. Unfortunately his currently available files have some bugs like wrong file formats and missing textures that make the experience as a whole suffer a bit.

 

This is an edited version of his texture replacer that should solve most issues and slightly improve on the work where possible. Credit goes to Vale for the base mod itself and ASlySpyDuo for actually tracking down and fixing the bugs.

 

Both "Yiffy" and "Non-Yiffy" versions are available. The "Yiffy" one includes explicit content (duh!), while the "Non-Yiffy" one simply replaces human characters with beast race ones and includes casual/tasteful nudity at most.

 

In Vale's own words:

Quote

Basically the same thing, and I think the difference is straight forward, One just turns clutter into furry stuff and the other turns it into perverted stuff. Simple, right?

 

NOTE: there is no "Yiffy" version of the Nordic dungeon murals, so they are only included in the "Non-Yiffy" file. If you want to have those while using the "Yiffy" pack and/or just cover the maximum possible amount of textures, install the "Non-Yiffy" file first and then install the "Yiffy" one over it and allow it to overwrite any existing files.

 

Changes:

 

Yiffy Immersive Clutter

  • Fixed texture sizes:
    • barrel02
    • riverwoodsleepinggiantinn01
    • signoldhroldan01
  • Removed textures and normals that were identical to vanilla:
    • Generic sign normals
  • Fixed and added normals and speculars where they were missing:
    • All standing stones
    • roadsignscities01_n
    • sradientraiments_n
    • swinkingskeever_n
    • riverwoodsleepinggiantinn01_N
    • mrksignsbinn01_n
  • Added missing standing stone diffuse:
    • birthsignshadow01
  • Recompressed most diffuses to DXT1 from DXT3
  • Recompressed some diffuses to DXT5 from DXT3 where alpha was needed

 

 

Non-Yiffy Immersive Clutter

  • Fixed texture sizes:
    • barrel02
  • Removed textures and normals that were identical to vanilla:
    • Generic sign normals
    • Night Mother glow
  • Removed normals that were missing matching diffuse
    • hallmurallintel01_n
  • Fixed and added normals and speculars where they were missing:
    • All nordic murals
    • All standing stones
  • Added missing standing stone diffuse:
    • birthsignshadow01
  • Recompressed most diffuses to DXT1 from DXT3
  • Recompressed some diffuses to DXT5 from DXT3 where alpha was needed
  • Downscaled upscaled vanilla textures back to their original sizes (hallmuralbear01, hallmuralbear01_n)

 

Downloads:

Yiffy Immersive Clutter

[fixed] Valehyena Yiffy Immersive Clutter.7z

 

Non-Yiffy Immersive Clutter

[fixed] Valehyena Non-Yiffy Immersive Clutter.7z

 

Pics:

 

Yiffy Immersive Clutter

 

YiffyClutter-3.jpg

YiffyClutter-4.jpg

 

Spoiler

YiffyClutter-5.jpg

YiffyClutter-2.jpg

 

Non-Yiffy Immersive Clutter

 

NonYiffyClutter-1.jpg

NonYiffyClutter-2.jpg

 

Spoiler

NonYiffyClutter-3.jpg

NonYiffyClutter-4.jpg

NonYiffyClutter-5.jpg

NonYiffyClutter-6.jpg

 

7 Comments


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6 minutes ago, Stevio004 said:

Are you going to convert anything else from Valehyena like the underwear and armor?

I don't think his other files have texture issues like the Clutter replacer did, but I could check just in case.

 

If they don't, I don't see what any other edits or changes I could do, though; AFAIK they all work as intended so not sure what "convert" would refer to here.

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I don't think Valehyena's great work was Skyrim SE compatible. I remember him saying he was going to do so but I guess got busy. I hope he is fine with everything that is going on. Either that or I just couldnt get them to work properly.

I haven't noticed any differences with the Ebony design, cant find the underwear, and if I went near a sign the game would crash. Your mod here works fine for me though.

The teamwork on the project is incredible.

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2 hours ago, Stevio004 said:

I don't think Valehyena's great work was Skyrim SE compatible.

These weren't meant as SE conversions either but the side effect of fixing them should have made them compatible out of the box.

 

SE is really strict about texture sizes, if they are even one pixel too wide or tall, it's a hard crash as soon as the engine tries to load it, so it was mainly the texture size fixes that helped in that regard. Especially considering that one of the wrong sized textures was a barrel and there's barrels littered everywhere. This isn't an issue with LE but they would look wrong there too.

His armor and "armor" (undies) would most likely need their meshes ran through NifOpt/CAO. Textures should be double checked for any wrong sizes but other than that, I don't see why they wouldn't work on SE too.

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4 hours ago, Stevio004 said:

Skyrim SE

I don't work on SE stuff so I'm afraid I won't be porting anything, but as Sly says the texture fixes should make these files SE-compatible and Vale's other ones should be fine after running them through CAO.

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