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About this blog

In this blog I'll aim to keep you up-to-date with the release progress of Animus Non Grata.

 

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Game's page: Animus Non Grata [v0.18.0] by FlimsyLegs (itch.io)

 

I'm extremely happy with the visuals of the game, created by the fantastic Daz artists Synthetic Rush!

 

 

Entries in this blog

Taru's Infernal Pledge: A devilishly kinky dark fantasy adventure (text-based)

Taru's Infernal Pledge - Story Synopsis In Taru's Infernal Pledge, you step into the shoes of Taru 'Bolt' Nopsa, a dashing young woman and an exceptionally skilled thief and assassin. Immerse yourself in a new original fantasy universe and the sprawling metropolitan city of Valkama, the capital city of Jaerwik in the northern edges of the known world. As Taru, you have been working with a gang of criminals, your only family in truth, for a few years now. Your latest mission turns out t

The making of Animus Non Grata - From vision to reality (We're releasing tomorrow!)

Hello all! This is a post aimed to give insight into the process, inspirations and story behind Animus Non Grata, an adult visual novel that’s been 2 years in the making. The game takes the player into the unique perspective of an AI android, who awakens without any previous memory of who she is, how she got there and what her purpose in life is. Synopsis A story-rich adult visual novel where desire meets rebellion. Awaken as an illegal AI android, torn between your programming and the

FlimsyLegs

FlimsyLegs in release

Version 1.0.1 and the official launch and release of Animus Non Grata!

Version 1.0.1 and the official launch and release of Animus Non Grata is now available on Itch! Announcement post: https://flimsylegs.itch.io/animus-non-grata/devlog/840144/official-release-version-101   The Steam version of the game will be released as scheduled on December 3rd 2024.   What an absolutely crazy journey this has been, from the initial idea, to getting Synthetic Rush on board to create the art, to finally being here with the official release and completed game!

FlimsyLegs

FlimsyLegs in release

3000+ Wishlists on Steam - Release is close! (December 3rd 2024)

The road to release is coming to an end with a final push. We've contacted an external marketing expert to boost the visibility of the game, and thus far the campaign has given us a boost of 1500 wishlists, essentially doubling our total wishlist count from what it was before.   2 years of development, a couple of iterations on the tone of the story and a ton of effort creating fantastic art in Daz3D. And we're finally here. It's happening. Animus Non Grata will be out in less than 2 w

FlimsyLegs

FlimsyLegs in release

Art devlog!

Hello everyone!   We're getting closer every day to the official release of Animus Non Grata (December 3rd 2024). To celebrate this huge milestone, our fantastic Daz3D artist Synthetic Rush has written an art devlog showcasing the design process behind Amanda's character!   Link to his blogspot entry: https://syrush.blogspot.com/2024/11/art-dev-log-1-animus-non-grata-amanda.html   Cheers, FlimsyLegs

FlimsyLegs

FlimsyLegs in release

All art is completed!

Can't believe I'm saying this... But all art is completed for Animus Non Grata! Changelog: https://flimsylegs.itch.io/animus-non-grata/devlog/795743/version-100-beta-is-out   We're still aiming for a Q4 2024 release, and are currently in the process of testing out how animations work in Daz and how they work in Twine. The goal is to add animations to some of the NSFW scenes, but we're not making any promises. We'll let you know more if we have something to show!   I also upda

FlimsyLegs

FlimsyLegs in release

Animus Non Grata on Steam!

Well, it took 3 weeks for Valve to reply to the initial review, but they finally approved the store page of Animus Non Grata! https://store.steampowered.com/app/3137190/Animus_Non_Grata/   Next steps: - Get the demo page and build approved - Add the demo to Steam's october edition of "Next Fest" - Finalize the game and make an official 1.0.0 version - Release Animus Non Grata Q4 2024 on Steam and Itch

FlimsyLegs

FlimsyLegs in release

Quick Animus Non Grata update

We've been aiming for a Steam release of Animus Non Grata together with Synthetic Rush. The page and initial build has been uploaded to steamworks, but Valve has not responded for 17 days with any feedback on either the store page or the build. The deadline for submission for Next Fest is 2nd September, and as it looks now, if there's something wrong with the build or page, we will not make it in time. All because Valve is literally the worst company in the history when it comes to timely custom

FlimsyLegs

FlimsyLegs in release

Animus Non Grata trailer

As part of our release road for Animus Non Grata later this year, we've put together a trailer showcasing the setting and what to expect of the story. Check it out on youtube:     We're aiming for an Itch + Steam release later this year. Due to vacations coming up, we'll take a few weeks break and continue mid/late August with development.   Cheers, FlimsyLegs

FlimsyLegs

FlimsyLegs in release

Version 0.18.0 status

Synthetic Rush and I have been working on Animus Non Grata for the past 1.5 years. The game's story is completed, and art is only missing for a tiny bit of Sequence 5 and entirety of Sequence 6. A rough estimate is that art is 80% completed.   Game's page: Animus Non Grata [v0.18.0] by FlimsyLegs (itch.io)   I'm extremely happy with the visuals of the game, created by the fantastic Daz artists Synthetic Rush! Below are some examples, which are typically not both seen in a sin

FlimsyLegs

FlimsyLegs in release

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