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sumeldar

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About sumeldar

  • Birthday 01/01/1970

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  1. I looked over all my stuff over and over to see what I did wrong, ended up googling the name of the file you said should be the name. That sent me to the voice add on for it, that sent me to where the real file I needed was. Sorry I'm a dork! Thank you for your time very much! I did fix it (Well, removed the error in FNIS anyway) : ) thank you!
  2. The first page has a big download button at the top, that brings me to Deviously Cursed loot se beta 2 9.0. That's the one I am using when I get the error. The other requirements seem to work just fine in game. Is 9.0.7 not the right file? Edit: Maybe a better question is, what would cause the error IF I had downloaded the right file?
  3. Ahh! Great, see it kinda seemed that way. With that in mind I looked back over it and noticed that, in fact, DCL is called "Questionable" not "Ported/Compatible" by the compatibility tracking page : P. Alright if that is the case my only question is, and yes I have googled a bit, looked over Loverslab and tried on my own ... Does anyone have a link to the 1.6.640 DCL? ^_ ^ If not and we are all still waiting, that's fine, again, thank you to all the modders and helpers who keep this going : )
  4. I am getting the warning in FNIS ">>Warning: \character\behaviors\FNIS_Deviously Cursed Loot_Behavior.hkx not Skyrim SE compatible<<" when I turn this on and when I go in game I am in a T pose. I think I downloaded all the requirements correctly and nothing is broken if I dont turn on cursed loot. I am running AE, that is, 1.6.640. It SAYS SE but so often mods WILL say SE but its for 1.6.640 ... Yes I have not modded for a long time so I am sure I messed up : P I also know there is a mod called Deviously Enchanted Chests that seems like it is the same idea but this one seems to have more functions and I would like to get cursed loot working more so. Anyway! Thank you for your time and if anyone knows what I am doing wrong or has an idea I would love to hear it.
  5. So I was having a hard time getting this all to work and even made a few posts, I said something about an all n one pack and wished we could do that. I knew we could not but your map of downloads and post it out really helped! Thank you
  6. So I uninstalled 7.6 from MO, installed manually in in data for skyrim (made back ups of data folder) and tried to turn it on knowing ALL the files could be seen in Skyrims data folder. Turned it on in MO and started it back up. At this point FNIS could not find animations to load but ... one battle at a time. I JUST wanted to know if Sexlabs would see it... It did not. SO I reinstalled but used FNIS 7.5.1, as far as I know this is as FAR back from the nexus as you can et for FNIS. Installed via MO2 and booted it up. This time it could find animations but Sexlab could NOT see it IN skyrim and it also kept telling me I was in the wrong version ... but I know I got the right one. And no I dont have Nemesis installed. At this point do you think it would be a better idea to try and start from a clean install, install everything manually so I -KNOW- files are in the right place, just use MO2 to tick things on or use it for files that have options... as far as I can tell MO2 makes its own "virtual data" folder. Maybe something is off in how it does things and what SexLab looks for? I have no idea. I get that mod authours would need to agree and it would be hard but its to bad we don't have a, all n one kind of pack to just get you started in Sexlab. Anyway thank you again so much everyone who has gotten back to me. I see some other people are having a hard time with it recently and I hate being a baby about it and not understanding where I am going wrong XD Thank you for your time!
  7. I have gone back and make sure I downloaded the right one. Deleted the old one and made sure I used the AE, 1.6.640. As far as I know I have the most up to date FINS and Address Library for SKSE Plugins. I feel like I am missing something super simple or being dumb, its gotta be something simple. I am tempted to start all over but everything else SEEMS to be working and doing what it should. So I feel like I just need to reinstall something or tick an option I am missing XD Can FINS work, see animation, see sexlab but STILL not be installed right in a way that SexLab would miss it? Anyway, thank you so much for a reply : ) Any other tips OR if someone sees whatever I am missing please tell me XD thank you!
  8. My FNIS says its 7.6 and can load animations, reads the animations for Sexlab and other things but Sexlabs in game does not see it. I also get a warning when I open the game that Sexlab needs 1.6 or greater but I know I am on 1.6.640.0.8 ... Where did I go wrong? First, I have not modded Skyrim or played it in years and missed it the other day, downloaded it and started modding it, two days latter I got in to Sexlab stuff : P The only thing I can think that I may have done wrong is that I use MO2 and I dragged in all my fnis stuff, used the tools in MO2 and made it part of the tools that it can run. This seemed really easy and nice to use, and worked! But poor Sexlab does not seem to know its there. I also know (think?) I am on AE... It says Special Edition in steam but I know its the upgraded one that got all the stuff so I DID download Sexlab for AE and it asking for 1.6+ of skyrim would support that idea? Not sure... anyway thank you whoever reads my ramblings and may get back to me!
  9. I have a question- or maybe a suggestion. I have not played Skyrim for some time but I recall that when a device was attached to our hero we could “struggle” out of them. This would cause our hero to take a few moments to run an animation where we would try and get out of whatever problem we got in to and then be told if we removed the item or not. This was really good for two reasons. One it was a hot keyed, we could simply push it, I THINK pick what item we tried to get out of and then run animation, check to see if it worked. This interaction took time and we had to pick and chose when we would be safe to do it, this also saved us from hitting tab, going to apparel, scrolling up and down to find the item, clicking it, clicking struggle, clicking to see WHAT happened and then exiting out of the menus. The second part of this that was nice is that often we, or maybe just me, would play in first persons. A device was locked on and I would 3rd person to see what happened, then continue to play from first person. Any time I would try to escape via the hot key it would switch us to 3rd person so we could watch our poor little hero try and get away… I think, maybe we had to go 3rd person on our own. By doing this we always had a chance to view our hero in an animation we would not normally get to see and it was streamlined by asking us for only two inputs. For the player it was win win. Losing keys did not feel like such an inconvenience as I always knew that I would find more eventually and I had some excuse for spending a day adding kinky textures and jiggle physics to my game. *smile* So my question is, DID someone make a mod that goes WITH devious devices here in Fallout 4 as I described that I just missed? And if not, my suggestion is a mod that adds in a hotkey we can set that would check what devices we have, ideally pick from a few animation of struggle and then check to see if we escaped or not. One could go and put a little extra on this and add kicking or trashing about as an alternative attack animation using our hand to hand if we are bound by our hands and can not use a weapon. I’ll add here, please don’t think me ungrateful. Mods like this are really the only reason I pick up Bethesda games anymore and your doing Slaaneshs work. But I noticed that you did take player feed back and I am not the best at searching over every mod so I thought I would ask and suggest if no one had! Thank you -SO- much for your time!
  10. Hey, thanks so much for the mod and the work you have done. Got a question. Using skimpy attire that adds in a lot of outfits you can build. The collar that zaps you if you are not naked has no idea I have those outfits on. Now that's fully understandable as they are on odd locations and the collar only checks where the body outfit is? Or where the base clothing is like leather armor and such. Can we add other slots for it to look at and if so how? Thank you.
  11. Like I said in my post last night, it would be something I did that was stupid. My FINS was out of date! Thank you for looking it over! For anyone who might have a problem with sex acts not triggering when they should! - SLOWLY go over each one of your mods that this needs. One might be a little old >.> D'oh! Thank you again for your time- And like the first post I made, thank you so much to the author for this great mod! : 3
  12. Ok so it took me some time to get a good papyrus to post. In this one I took my main toon, turned everything super high (chances to find a trap) and walked around naked. Waited for a rape attack. I got one, again roped up and put in the animation on the ground and then... stop! The NPC walked away and that was that. Now I have never used this log before but looking at the last few lines I did notice "[DCUR] Rape event aborted: No fitting animations found." ... Now that tells me that Cursed Loot is trying to look for an animation but something is not checked right and when it goes to look for it nothing fits... That blows my mind as I have checked and unchecked from SexLab and Devious Devices. Tried to make it as easy as it could be to find some animation when its called on. Anyway- I am super sleepy now and need to go to bed and will look at this again later and post if I get it fixed as maybe EPBD8 has the same problem or it might help others. If on the other hand someone opens it and says OH- Sumeldar you are stupid its not working because of -fill in the blank-. I thank you for your time and know how ^_ ^ Have fun all! Papyrus.0.log
  13. I am having this same problem. The mod works. Things trigger such as gear in boxes or finding a key on a body. But when asking to get a key via soliciting or being raped, the mod seems to want to start it up and then just... nothing... I have gone in and check and unchecked a few things in SexLab and Device Devices. ran FINS and even made a new game and ran out in some bondage gear just to check if it was my save. Its like everything is good to go but ONE thing has fallen apart in the back ground and I cant be sure what it is. If anyone here has any ideas or has had this problem and found a fix... I would love to hear it. I also want to make a point to thank the author of the mod. I should do it more but I dont get on here and say how cool this stuff is. REALLY great work and really fun to play with : ) Thank you for your time and the fun!
  14. Wow, this would be a great mod. I really hope you get the animations worked out so you can make this thing come to life ... Good Luck! Cant wait to see it.
  15. You're a wonderful person for making this guide! Thanks to you I got my BBB working in like forty minutes without a flaw ... thank you ... thank you T_T
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