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Warpaints and Tats by SkyrimKnight


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Warpaints & Tats by SkyrimKnight

 

 

 

 

:::Introduction:::

 

 

Welcome to my mod page. Pretty much the title explains itself. I make various styles of warpaints and have also began making body tattoos as well for Skyrim. Some of you may remember my work on Nexus, however, I have left Nexus for various reasons and have been informed that LoversLab is a much better environment, so here I am. My paints and tats are now LoversLab exclusive. I do take requests on various styles that you may want (perhaps a follower mod or just something you wish to use on your own character in general. But keep the requests to a realistic number of them). I will give instructions on how to install, use them and list the required mods that are needed to use my paints and tats. I hope you will enjoy them.

 

 

 

 

 

 

 

 

 

:::Installation and Styles and Requirements:::

 

 

 

The various styles of paints consist of splatter, dirt, some tribal, grunge, floral and glitter (Yes, they really glitter. Trust me, I had a lot of twilight fans come out of their holes at the other place for some reason or another when they heard glitter warpaints D:<). Now let's get to what you need in order to use my warpaints:

 

1. RaceMenu Mod by Expired (You may also want to download his misc. files as well, such as Loose Base Scripts, DisableFaceGenCache in case you have issues. 98% of problems are solved by this.)

 

 

2. SKSE

 

 

Now to install my paints. Just download one of my files, open the .zip file and drag and drop the .bsa and .esp into your data folder, Steam/SteamApps/Common/Skyrim/Data then open NMM, WyreBash or whatever it is that you use and activate the .esp's. Before launching however, you will need to open your SKSE folder in your Data folder, which should be there if you have the latest SKSE. Open the folder (Do not go into the plugins sub-folder) and make a text file called skse.ini and type this text so it looks exactly like this:

 

[Display]

iTintTextureResolution=2048

 

If you do not know how to do this however, I'll have the skse.ini file on the downloads section of my mod, just drop the text file inside of the SKSE folder. It is also worth to mention that the reason I have my paints split up into parts is because the RaceMenu mod can only load so many custom paints (I think it's 120 or something) and as well more than mine just being used. So it gives more room for people to use different paints rather than being forced to use only just one person's. To uninstall the paints, just delete the .bsa and .esp from the data folder. It isn't game breaking.

 

 

 

 

 

 

 

 

 

 

:::Permissions and Other Stuff:::

 

 

 

I do not allow anyone to use my paints on other sites, on their custom follower mods (If posted for the public to download and used by others) without my direct permission. Currently I do not have many screenshots at the moment. However, if there is folks on here that wish to make sets of shots, you're more than welcome to do so. The files I currently have up is not all of my work, I just chose the ones that were the best received and future paints will be posted here, sounds like a better deal to me.


 

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Some screencaps would be nice. I'd like to know what I'm actually downloading and installing into my game.

 

Click to download the file and you'll see some screenshots on the bottom of the page, and if I'm not mistaken, there is a lot of warpaints made by TairenSoul included in the mod !!!

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Welcome, I've used this a long time and love it.

 

Yeah Nexus can be pretty short-fused sometimes, i almost got banned from there myself just because some images on my flickr account. Weird right?

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Some screencaps would be nice. I'd like to know what I'm actually downloading and installing into my game.

 

Trust me, I know. It's just a lot of paints lol. What I'll be doing for you guys is add a picture graph (Multiple screens scaled smaller into one photo) in the .zip files so you guys will be able to see what warpaints come with that particular download. I think this will tickle everyone pink, hopefully. 

 

 

 

Some screencaps would be nice. I'd like to know what I'm actually downloading and installing into my game.

 

Click to download the file and you'll see some screenshots on the bottom of the page, and if I'm not mistaken, there is a lot of warpaints made by TairenSoul included in the mod !!!

 

 

Actually out of the files, only 10 of those paints are made by TarienSoul, rest are made by me. SKTSwarpaints.7z is the only file at the moment which contains a team project where TarienSoul made warpaints with me. I have her permission to upload her work though in the future (Since she no longer uploads them on Nexus either) so that is a nice future gesture of her.

 

 

 

 

43-8

 

but welcome to LL even though you've been registered for over a year

 

True, I've just never used it up until now, since I got fed up with Nexus and a couple of friends kept telling me to just move my work here. And the environment seems better here.

 

 

 

 

 

Oh, and the reason I didn't see these replies, is because I never realized I had to click on support topic to see replies. *Face palm*

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  • 1 month later...
  • 2 months later...

I just noticed something with the latest version of RaceMenu (2.9.1) After upgrading I got a message box appear saying the base script was outdated - it expected version (4) and got (3) or something like that. I played around with a few things and discovered that your female warpaints mods include a version of the base script for RaceMenu, which was overwriting the one from Expired's mod. This had always worked fine before, but now it was producing this error message.

 

So I downloaded the loose version of the new RaceMenu, packaged just the base script from that into an archive and then installed that in Mod Organizer to overwrite the warpaints mod. Everything seems to work fine now with no problems. Doesn't seem like a major issue but I just thought I'd mention it.

 

Love your work :)

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