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I spent a lot of time testing this because I didn't want to be wrong but I'm 99% sure this mod is the cause of crashes now. I've been unable to find the source though. Crash logs are pointing me towards facegen data but that seems to be fine. The mod comes with TGA files from LE but they are not used, they are just leftovers. If you want to test it you can install the mod then coc WhiterunDragonsreachBasement from main menu. You should crash after loading is done. This version has been working for me, no crashes.
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Luxury Collection 3BA Conversion
Fatal replied to Bestestest's topic in Downloads - Skyrim: Special Edition Non Adult Mods
Everything is working great, thanks for doing this. I know how much work it is to do a conversion of this size. I'm slow and it took me about a month to do the CBBE conversions. I've noticed the Hypnotic stocking weighting is messed up though. I hate weighting. -
Hey, I did the Luxury Collection mod conversion, you can add P beside it, they support physics.
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music Skyrim Music Supplement
Fatal replied to drcolossus's topic in Downloads - Skyrim: Special Edition Non Adult Mods
What you reported, the image shows an edit for the XCMO of Markarth Temple. The mod adds unique music to temples "Adds dedicated music for temple interiors. These are all deeply meditative ambient tracks." This is the only way to do this, by editing the actual cell. The music mod examples you mentioned don't do this.- 14 replies
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music Skyrim Music Supplement
Fatal replied to drcolossus's topic in Downloads - Skyrim: Special Edition Non Adult Mods
That is just how music is applied to the game, that is how it is done in all music mods. The weather data edit is there to change the music in some areas. This isn't an issue and the mod doesn't need to be redesigned.- 14 replies
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The bikini plugin must be from the LE version of Amazing World of Bikini Armors because it doesn't have forearms and calf set in the plugin. If you equip the armor piece that replaces the entire body your forearms and calfs will be invisible in game. I took the SSE version and added all of the keywords to it so it should fix that issue. I also uploaded a version of the mod that I use that removes all of the books, weapons and world changes. Also removes the NPC. You will be able to craft all of the armor pieces without the need for book. I usually use this plugin with Honed Metal so the blacksmiths can craft the items for me. "Modified" is the one that removes all of this stuff. If there are any bugs, let me know. TheAmazingWorldOfBikiniArmor.7z TheAmazingWorldOfBikiniArmorModified.7z
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This mod literally does this. Addicted and try to stay in an Inn? Nope. Guards treat you different because you are addicted. There is a brothel built in that allows you to work for drugs and some coin. You complain a lot for someone putting zero work into finding out what a mod actually does.
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It is an immersion type mod. Like iNeed if you don't eat then you get debuffs. If you abuse drugs then you get debuffed, you lose your addiction over time. You can become addicted and be part of a brothel sorta place where you work for your fix.
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FNIS can support a lot of animations but Skyrim can't. I dunno of anyone that doesn't get the footik crash after like 13k animations. The game will load up and work correctly but has a high chance of crashing when loading a save. Is that what is happening to you?
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17 thousand animations? wowza... Cut that back to like 10-12k and try running the fix I link below. Make sure to get the SSE version, it is under misc files. https://www.nexusmods.com/skyrim/mods/98204?
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This is a fairly popular mod, could we get someone that has the ability to compile SKSE plugins for SSE to compile the animation speed plugin for SLSO? Code can be found below.
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What is\Where is - Searches and Requests thread.
Fatal replied to gregathit's topic in Skyrim: Special Edition
The source code is in the link below. -
Does anyone know of an easy way to test outfits in DD without having to run through menus every time I put one on or take it off? I could go through the mod and remove scripts and object effects from every armor piece but I was hoping for a quicker method.
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