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I really want to play this but you placed Frabbi at one of the worst places in all of Skyrim because the bridge area to Windhelm is severely bugged and crashes all the time. Walking across the bridge to talk to Frabbi, who is for no reason at all parked near the khajiit camp, took me almost 20 minutes due to crashing, only to have to walk back (and crash) back into the city. Can you please move Frabbi so she stays within the city walls?
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I returned to Frostflow today (after adding every single Chaurus of that place to my Untamed pack) and found a "Chaurus Aatar" thingy where the huge Chaurus Reaper used to wait. Activating it seems to do nothing. What am I missing? Am I right to assume it was added by this mod?
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I don't think anyone will ever get a reply on this thread again. Any chance of someone taking over and reworking the mod?
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I wish we could disable the "slow down" option entirely. Because even if I uncheck it, the char slows down. Which really sucks when you attack a dragon.
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So, getting kidnapped and killing the kidnapper works just fine but after leaving the kidnappers' hideout, I find that all normal men in Skyrim have lost their schlong and their SOS compatible skeleton. I have to completely reinstall SOS which is quite annoying after the third or fourth time. Does anyone know a better fix? (And sorry if I didnt read all 71 pages to find out if this has been addressed before.)
- 2015 replies
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You probably solved this by now but here is the solution: https://forums.nexusmods.com/index.php?/topic/5318940-i-cant-get-this-message-to-go-away/page-2
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Hi Ashal, is there any chance of adding an option to end all animations while I'm in combat, and prevent them from restarting for three minutes or so? Or prevent sex animations when there are enemies nearby? I know there's an "interrupt on hit" option but I keep getting positioned, then attacked, and then I can't move while the attacker slaughters me, and my followers can't protect me cause I'm not officially in combat. Thanks for the awesome work, btw.
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This mod hasn't been updated in three years. Don't use it.
- 399 replies
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For some reason, I keep getting CTDs with this mod. Papyrus ends with these lines: Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 11 on (000D7505)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 11 on (000D7505)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:24AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 10 on (00013485)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 10 on (00013485)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:24AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 8 on (00013488)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 8 on (00013488)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:24AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 8 on (0001A66E)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 8 on (0001A66E)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:24AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 11 on (00091918)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 11 on (00091918)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:25AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 8 on (000E1BA9)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 8 on (000E1BA9)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:25AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 9 on (00019DD9)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 9 on (00019DD9)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:26AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 10 on (00019DC8)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 10 on (00019DC8)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:26AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 9 on (00019DC8)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 9 on (00019DC8)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:29AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 8 on (00013488)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 8 on (00013488)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:29AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 11 on (000D7505)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 11 on (000D7505)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:29AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 10 on (00013485)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 10 on (00013485)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:29AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 8 on (0001A66E)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 8 on (0001A66E)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:29AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 11 on (00091918)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 11 on (00091918)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:30AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 9 on (00019DD9)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 9 on (00019DD9)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:30AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 8 on (000E1BA9)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 8 on (000E1BA9)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:32AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 9 on (00019DC8)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 9 on (00019DC8)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 [07/06/2017 - 11:50:32AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 10 on (00019DC8)].fwabilitybeeingfemale.RegisterForSingleUpdate() - "<native>" Line ? [Active effect 10 on (00019DC8)].fwabilitybeeingfemale.OnUpdate() - "FWAbilityBeeingFemale.psc" Line 165 I can remove those scripts via the Save Game Script Cleaner but it's getting a bit annoying...
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Soooo... I think my game reached a breaking point.
Suludi replied to Suludi's topic in Technical Support - SexLab Framework
Yes, I always use the save game cleaner and had just used it to repair the save from some script catastrophies (as I said, it's heavily overmodded ^^ ). There were no new script errors, just the overflowing Papyrus log. But it's fine and stable now. -
Is there a more detailed installation guide?
Suludi replied to PerfectionX's topic in Technical Support - SexLab Framework
No. The skeleton should be one of the last loaded mods in your list. I strongly suggest using Mod Organizer. -
Soooo... I think my game reached a breaking point.
Suludi replied to Suludi's topic in Technical Support - SexLab Framework
Thanks for replying! Since this is on a lvl 74 char who's almost done getting a Steam achievement, I didn't want to give up on her just yet. So I tried deactivating everything SL related, then I loaded a save on a lvl 1 char, waited until all mods were done complaining, then saved and reactivated the mods, ran FNIS, then loaded my lvl 74 save. I have no idea why it worked but it worked. -
For some reason, my heavily modded game keeps crashing like crazy. I've gotten quite used to it cause I have some 200+ active mods, many of which are massively scripted. However, after my usual morning gamebreak, the game invented a new problem. None of my keybinds get accepted, but only in Sexlab mods. All others are working fine. SL mods completely ignore the fact that I have a keyboard (but checking random boxes works after reinstalling the SL framework). I checked the Papyrus log which had 11 MB of OMG THERE'S A CUMSHOT THINGY BLOCKING EVERYTHING!!!11!!, so I kicked SL Cumshot out of the game. After that, everything else worked but still my keybinds get ignored, and now the Papyrus log has 22 MB of this: False [05/24/2017 - 01:34:48AM] Dumping stack 81236: [05/24/2017 - 01:34:48AM] Frame count: 1 (Page count: 1) [05/24/2017 - 01:34:48AM] State: Waiting on other stack for call (Freeze state: Freezing) [05/24/2017 - 01:34:48AM] Type: Normal [05/24/2017 - 01:34:48AM] Return register: "" [05/24/2017 - 01:34:48AM] Has stack callback: No [05/24/2017 - 01:34:48AM] Stack trace: [05/24/2017 - 01:34:48AM] [SKI_ConfigManagerInstance (29000802)].SKI_ConfigManager.OnKeymapChange() - "SKI_ConfigManager.psc" Line 181 [05/24/2017 - 01:34:48AM] IP: 875 Instruction: 24 Line: 181 [05/24/2017 - 01:34:48AM] [a_eventName]: "SKICP_keymapChanged" [05/24/2017 - 01:34:48AM] [a_strArg]: "" [05/24/2017 - 01:34:48AM] [a_numArg]: 6.000000 [05/24/2017 - 01:34:48AM] [a_sender]: None [05/24/2017 - 01:34:48AM] [::temp27]: 128 [05/24/2017 - 01:34:48AM] [::temp28]: "" [05/24/2017 - 01:34:48AM] [::temp29]: "" [05/24/2017 - 01:34:48AM] [::temp30]: True [05/24/2017 - 01:34:48AM] [::temp31]: True [05/24/2017 - 01:34:48AM] [::NoneVar]: None [05/24/2017 - 01:34:48AM] [optionIndex]: 6 [05/24/2017 - 01:34:48AM] [keyCode]: 52 [05/24/2017 - 01:34:48AM] [conflictControl]: "" [05/24/2017 - 01:34:48AM] [conflictName]: "" [05/24/2017 - which makes me assume that I broke SkyUI. I can post my mod list, too, if you want. I hope someone can nudge me in the right direction to fix this.
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Done and done.
- 6376 replies
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- pregnancy
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