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Mavia

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  1. The package is from this mod, but Siri is supposed to take it, damn her. I'll look at it...
  2. Ellewah: I don't know, but it should be as it's almost all interactions with new NPCs. The only part that might not be is Mrs. Gwinn, if you chose to go to Gomorrah.
  3. ganeysgod: if you have ZaZ installed, the mod will use it occasionally. Not a lot because only the whipping really fits into stories. HArd to explain how someone is carrying a slave box in their pocket.
  4. Try running FNV without the msex mods and see if you can get in the tent. The guard is from the main quest and I didn't remove any of his dialog, so I don't know what could be going on for you.
  5. I'm not an animator, sadly. The pissing animation is just cobbled together from two existing Sexout animations. Hopefully sometime an animator will take up the challenge and redo it!
  6. I dunno. I have to get the latest versions and test. I don't know how hard it is to change over.
  7. At the 188 Trading Post, In the caravan next to the NCR tents. I assume that's the British sense of caravan. It's a big burned-out bus, not far beyond the little store.
  8. That's probably safest, just to make sure Mme Rita and Miss Hooks are in their proper spots.
  9. Updated to add the office suite, which was very nicely created by KainsChylde. (ChancellorKremlin really wanted the suite, so I hope he likes it!) Note that it is a new master file, so if you're updating, get both files and enable the new esm in FOMM. Mme Rita and Miss Hooks have moved to these offices, which are located through the double doors at the end of the main casino floor (just behind where Benny hangs out when you first get to the Tops). There's also a Chairman guard there, and a set of bathrooms, a good place for depraved sex. I added some packages to Mme Rita so she's not just standing around.
  10. laomaster, the thing with the dog has to be interference from another mod (perhaps smallertalk?). I don't make any dogs talk. I do see a problem with one of the re-enslavement dialogs, I'll fix that...
  11. I re-uploaded the mod, with two small changes. 1. I now periodically check if the slave collar is lost, and add it back if needed. I like the Fortress Restraints because they're the only restraints I've found that look good with bondage poses (such as those in Slave in Pose). It's not my item, so I don't want to change it. 2. Miss Veronica sends her slave to fuck men as humiliation. The one who would send her to fuck women as humiliation is Cass, so I've added that as a possibility. (When you are the dom(me), it's up to you.) On Boone, I was going to add a check whether he's a companion, but it looks like you've found a solution.
  12. dessle, I thought I'd mentioned in the mod description that it's designed for female Couriers, but I see I didn't. I added a note. laomaster, it seems that you're mostly running into bad luck and Sexout bugs. There's a chance of enslavement with each encounter; the dice were just against you. I don't understand what you mean about the dog-- there's nothing in the mod about dogs.
  13. I updated the file, with a few fixes: * The Khans should not think you're a permaslave if you're not. (Missing condition.) * Remove some spurious change records using FNVEdit. The mod does change the weapons confiscation script. The only change is to add the Slave Pen to the Fort so it doesn't trigger weapon confiscation/return, but possibly this messes up the weather station somehow. I can't find a way to do the same thing without changing the script, as that's what determines whether you're in the Fort or not. I redid the change just to make sure I had the latest version of the main game script. I also removed the esp file from the original post... the uploading system changed a few months ago, and all downloads are now supposed to be in the downloads page (the same one you go to on the "Click here to download this file" link).
  14. I don't do anything with the bunker or those scripts. The only time I mess with your weapons is on entry to the Slave Pen.
  15. Just to make sure... you unzipped the files? That is, don't copy the .zip file into that directory, copy its contents there. There's a dozen or so actual files.
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