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Always Editing Animations


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Posted

I've done quite a few SL playthroughs and I keep running into the same issue each time and that is that I have to spend quite a lot of encounters fixing the positioning during SexLab animations.  I don't have my height changed and just increase the weight a little.  I also don't have any mods that would affect the positioning but it seems like every time I start a new playthrough, I'm having to move characters forward, sideways, or adjusting penis angles.

 

This kinda hurts the immersion if I'm spending more time fixing these things than actually participating in them like my character should be.  Has anyone else experienced this issue and found a fix? 

 

I feel like if no one else has experienced this issue, the only other thing to do, which is tedious is to teleport my character near the beginning of the game to an empty location and just spawn in bandits or creatures and adjust things, then de-spawn them and repeat this process until I've done it for all animations I have (I have a lot due to SL Anim Loader and the different animation packs I have).  If I go this route, will that cause save bloating or somehow glitch my game to spawn and de-spawn a bunch of mobs over and over?

 

I'll also mention that I have had this happen on the default SL animations with a barebones game only set up for HDT and SexLab itself (plus Defeat and Creature related mods).

Posted

this is an pervasive issue.  there are a couple ways to help yourself out.  instead of having 100s of animations just pick a several that you really like, then thriough sexlab adjust them and save that profile.  then when the action starts it should already be adjusted to your setting.  this still has issues if you are too close to a wall or something else interferes with where the animations are taking place.

Posted

Thanks for answering!  I have a couple of questions about your response.  If I'm picking several I like you're just saying that I shouldn't worry about them all or are you saying fixing some of them will fix all?

 

Also, do these fixes need to be done for every race for the human animations?  I know it differentiates between them in the sexlab MCM menu, identifying them by race, but I wasn't sure if fixing it for Nord bandits will fix it for Orc bandits.

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