Taven Posted March 16, 2018 Posted March 16, 2018 I'm not sure if anyone would call this a problem, but the thing is, when using the flying camera feature in SL,(It's been quite a while since I last used it too) I want to know how I can see it so that people or things won't start to 'shade' away when the camera gets close to them. I only want that to happen when the camera practically touches them. Is there any way to do that? I heard something about field of view, but I thought it was for things far away, not close up to the camera.
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