Ark of Truth Posted September 7, 2012 Posted September 7, 2012 Will these two work side by side with out issues?
Guest Posted September 7, 2012 Posted September 7, 2012 I'm currently running OOO and Lovers and am not experiencing any noticeable problems. The added NPCs and creatures are able to use lovers fine. There might be some that won't but I haven't found any yet.
gregathit Posted September 7, 2012 Posted September 7, 2012 I have run OOO and lovers side by side all the way back since I discovered lovers on wolflore. I have never had the slightest issue. If I ever have to give up OOO and lovers running together, I probably will stop playing oblivion.
Dmouse52 Posted September 7, 2012 Posted September 7, 2012 Having never heard of OOO, what is it? any links for meb too have a look at
gregathit Posted September 7, 2012 Posted September 7, 2012 Never mind i found it just ingore me No problem. The latest version is 1.35 (patch). Holler if you can't find it.
Ark of Truth Posted September 7, 2012 Author Posted September 7, 2012 Do you have the latest link to it Greg? All I see if patches and patches.
gregathit Posted September 7, 2012 Posted September 7, 2012 Do you have the latest link to it Greg? All I see if patches and patches. Here is the main file and patches up to 1.33: http://devnull.sweetdanger.net/OOO/OOO_Guide.html#Download You can also get 1.33 from the Nexus: http://oblivion.nexusmods.com/mods/15256 I will update this post with the 1.35 link as soon as I find it. EDIT: Ok, found 1.35: http://tesalliance.org/forums/index.php?/files/file/1103-oscuros-oblivion-overhaul/ Seems that a different team has picked up the ball and is running with it. If you use this version you will need to uninstall all previous versions of OOO. The meshes\textures now come in .bsa format so if you have any "loose" files they will override the bsa and cause problems. Personally I am just using the 1.33 version.
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