Jump to content

OOO and Lovers with PK


Recommended Posts

Posted

I'm currently running OOO and Lovers and am not experiencing any noticeable problems. The added NPCs and creatures are able to use lovers fine. There might be some that won't but I haven't found any yet.

Posted

I have run OOO and lovers side by side all the way back since I discovered lovers on wolflore. I have never had the slightest issue.

 

If I ever have to give up OOO and lovers running together, I probably will stop playing oblivion.

Posted

Do you have the latest link to it Greg? All I see if patches and patches.

 

Here is the main file and patches up to 1.33: http://devnull.sweetdanger.net/OOO/OOO_Guide.html#Download

You can also get 1.33 from the Nexus: http://oblivion.nexusmods.com/mods/15256

 

I will update this post with the 1.35 link as soon as I find it.

 

 

EDIT: Ok, found 1.35: http://tesalliance.org/forums/index.php?/files/file/1103-oscuros-oblivion-overhaul/

Seems that a different team has picked up the ball and is running with it. If you use this version you will need to uninstall all previous versions of OOO. The meshes\textures now come in .bsa format so if you have any "loose" files they will override the bsa and cause problems.

 

Personally I am just using the 1.33 version.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...