guk Posted January 31, 2018 Posted January 31, 2018 I turn my followers "Essential" in-game with EFF, but some of them still frequently die from friendly fire. Mostly happens with ladies from the various Bijin mods, so right now i only suspect that EFF can't change the status properly on modded followers. Load Order: Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm [JmV]LTTF.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp Skyrim Project Optimization - Full Version.esm ApachiiHairFemales.esm ApachiiHair.esm ApachiiHairMales.esm EFFCore.esm JSwords.esm SGHairPackBase.esm Schlongs of Skyrim - Core.esm GeneralStores.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Bethesda_Hi-Res_Optimized.esp Immersive Weapons.esp 360WalkandRunPlus-RunBackwardSpeedAdjust.esp Extended UI.esp Dark Dungeons for ENB.esp Dark Dungeons for Dawnguard.esp Dark Dungeons for Dragonborn.esp SMIM-Merged-All.esp EnhancedLightsandFX.esp Skysan_ELFX_SMIM_Fix.esp FNIS.esp RaceMenuPluginXPMSE.esp NoRadialBlur.esp DesyncBirdsOfPrey.esp TrueStorms.esp Eyes of Aber.esp MikanEyes All in one.esp IridumEyes2.0.esp RaceMenuPlugin.esp The Eyes Of Beauty - Elves Edition.esp SGHairPackAIO.esp GQJ_DG_vampireamuletfix.esp Cherry's Eyes.esp UIExtensions.esp KS Cazy Hair.esp KS Hairdo's.esp TheEyesOfBeauty.esp Beards.esp EFFDialogue.esp SkyUI.esp Lieyes_v1.0.esp FreckleMania2.esp RaceMenu.esp MinimalHUD.esp Brows.esp SGEyebrows.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp dD-Reduced Wound Size.esp dD - Realistic Ragdoll Force - Realistic.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp ELFX - Exteriors.esp RealisticWaterTwo.esp Run For Your Lives.esp Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp Skyrim Immersive Creatures - Patch.esp Weathered Road Signs.esp SolitudeExterior.esp WhiterunExterior.esp KK_Lola_companion_wolfdog.esp TimingIsEverything.esp TheChoiceIsYours.esp SFO - Dragonborn.esp JSwordsDistributionBalancePlugin.esp Skyrim Flora Overhaul.esp Enhanced Landscapes.esp Enhanced Landscapes - Patch.esp Enhanced Landscapes - Grass.esp Vivid Landscapes.esp RealisticWaterTwo - Legendary.esp RealisticWaterTwo - Dragonborn.esp RealisticWaterTwo - Waves.esp aMidianborn_Skyforge_Weapons.esp imp_helm_legend.esp Replacement Crowns.esp AddItemMenu.esp 12FemaleBrows.esp bonemoldweapons.esp 1nivWICCloaksCRAFT.esp FacelightPlus.esp TKAA.esp Elisif Makeover.esp Bijin AIO.esp VioLens.esp The Paarthurnax Dilemma.esp RealisticWaterTwo - Waves - Dawnguard.esp RealisticWaterTwo - Dawnguard.esp HighHrothgarWindowGlow.esp Convenient Horses.esp Convenient Horses - Unique Frost.esp No Dragon LODs v2 full.esp DeadlyDragons.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp ScreenshotPad.esp vAutosaveManager.esp IcePenguinWorldMap.esp PC Head Tracking - MCM.esp PC Head Tracking - Patch.esp Toggle Options.esp Summermyst - Enchantments of Skyrim.esp Apocalypse - The Spell Package.esp Apocalypse - Waterstride Spell Addon.esp Ordinator - Perks of Skyrim.esp Thief skills rebalance for Ordinator.esp Perk Points at Skill Levels 50-75-100.esp Aurora - Standing Stones of Skyrim.esp Wildcat - Combat of Skyrim.esp Imperious - Races of Skyrim.esp Thunderchild - Epic Shout Package.esp Grimy Utilities Interface.esp Skyrim Ice Shader Fix.esp LookCloser.esp CraftableCloudStorage(GS).esp GeneralStores(CCS-DG-HF).esp CustomizableLights.esp ImprovedCombatMusic.esp IW-JS Patch.esp UUNP Vanilla Outfits.esp DynDOLOD.esp
Sceadugengan Posted January 31, 2018 Posted January 31, 2018 I've tested it with my own loadorder and it seems to work for me. Although the option I'm using reads as "vulnerable" (when translated to english), which isn't very intuitive. (used the commands "isessential" and "isprotected" to check the flags after using the option) Another thing I can think of: SkyTweak uses some kind of black magic to make essential NPCs killable, although it also enabled common bandits to kill off my protected followers as well... Instead I've now installed the mod Essentials Are Protected - SKSE Plugin, which changes the flags of newly spawned NPCs (no esp-file!). I'm not familiar with several of your mods, so maybe one does something similar and dynamically changes those flags using scripts. I'd also check if any of your mods overwrite EFF's scripts.
guk Posted February 1, 2018 Author Posted February 1, 2018 Well "Essential" means that they should not be able to die, ever. "Protected" means that only the player can kill them, when they are kneeling down at 0 HP. So the mod you linked only makes NPCs killable that otherwise are not (like Delphine etc). I also acquired Gregor yesterday, unmodded vanilla and he also died from a couple of Fire Rune blasts. So the Bijin edits are not the problem. PS - i also just tested ingame, using the EFF function does not seem to apply the Essential flag to begin with. So it's not likely that another mod secretly changes this back. Other commands like "Residence" do work fine though. IIRC the EFF scripts are standalone, according to the MO conflict report there is nothing overwriting anything. Will test now with manually using the setessential command and see if it sticks.
Sceadugengan Posted February 1, 2018 Posted February 1, 2018 You could try reinstalling EFF. Maybe the script for setting the flags somehow broke...
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