Guest Posted January 24, 2018 Posted January 24, 2018 Looked through all ENB enbserioes.ini tutorial on S.T.E.P. for the problem I have and since I don't know the terminology and ENB lighting functionality, I didn't know how to for the question on Google. The problem I have is that my Pc's face and some NPCs have dark faces in interiors. The worst is at the night when I'm in exterior cell. NPC are just dark silhouettes. Can anyone knows where is the problem. I tried everything under Environment section at it looks like nothing helps. (The picture in the spoiler is my PC for testing the lights in new ENB) Spoiler
RomeoZero Posted January 24, 2018 Posted January 24, 2018 Tune up a bit AmbientColorFilterAmountInteriorDay\Night - it will add ambient light to the scene, lighting body ambient shadows.
Guest Posted January 24, 2018 Posted January 24, 2018 23 minutes ago, romeozero said: Tune up a bit AmbientColorFilterAmountInteriorDay\Night - it will add ambient light to the scene, lighting body ambient shadows. Thank you. I increased the values from 0.5 to 0.50. There wasn't almost none improvement in the game although the pictures shows it works. I cna't understand how come pictures shows one thing and the game showed much darker environments. Both, PC and PC were silhouettes in the game and it was the night 11.00 p.m. What else can I do? Spoiler
Pauduan Posted January 24, 2018 Posted January 24, 2018 There is no difference between 0.5 and 0.50, maybe you haven't made any changes? The issue is lighting and exposure. If you want an effect similar to how your eyes see at night, try the adaptation effect. It causes some issues when casting spells in dark areas though, so I don't use it. You will have to change the lighting curves for more contrast, then bump up th intensity. Ambient light affects all areas with zero lighting, spot lighting is local light sources and direct lighting is environmental lights. At night there is no direct light at all, so you will only have two things to play with.
Guest Posted January 24, 2018 Posted January 24, 2018 Thank you, bot of you: @alpharomeo1 and @Pauduan. I fixed the lighting problem by diacritical increasing number in the fields you told me. it works now, thnaks to you. One more question: what does "Ignore..." means and what it does if being enabled? I found it almost in every section: Ignore, weather, ignore, sky, ignore this and ignore that.
RomeoZero Posted January 25, 2018 Posted January 25, 2018 Elf Prince, im gonna add my ENB today or tomorrow in mod section on Nexus.If you like UE4 beautiful lighting style you can wait a bit and test it. If you want to create your ENB preset,you need to learn about it on S.T.E.P and ENBDEV. Most of the sections with "ignore" are for additional external plugins for enb or internal post FX. It depends on DLL version of ENB. Weather tab is for COT\NLA plugins that do separate regional weather system for modification. Tab section [SKY] is for internal modification of Skydome and used with enbsunsprite.fx shader to simulate sun lens. Same with Bloom and Lens tabs.
Guest Posted January 25, 2018 Posted January 25, 2018 12 hours ago, romeozero said: Elf Prince, im gonna add my ENB today or tomorrow in mod section on Nexus.If you like UE4 beautiful lighting style you can wait a bit and test it. If you want to create your ENB preset,you need to learn about it on S.T.E.P and ENBDEV. Most of the sections with "ignore" are for additional external plugins for enb or internal post FX. It depends on DLL version of ENB. Weather tab is for COT\NLA plugins that do separate regional weather system for modification. Tab section [SKY] is for internal modification of Skydome and used with enbsunsprite.fx shader to simulate sun lens. Same with Bloom and Lens tabs. Thank you for explanation. Studying the S.T.E.P. instruction, I noticed that the site has been outdated and some things they suggested doesn't work any more and some mods aren't necessary. Will look at your ENB mod. I like light ENBs without dark interiors and exteriors without dependency mods. Please, let me know when you post your ENB on Nexus. Thank you.
Pauduan Posted January 25, 2018 Posted January 25, 2018 The lightest possible ENB will only use detailed shadow and colour/environment/object tweaking. Even then you can expect 20+FPS loss. The 0.308 ENB with SweetFX running alongside (for SMAA and few effects not yet available in ENB) is the most FPS-friendly combination I tried, but Boris pulled 0308 binary. Not sure why. The 0318/0319 has a lot more effects but is slightly more resource-hungry, specially on systems with weaker CPUs. As a bonus, also gives good control over some effects like levels and Dither, not possible in ENB yet. Also helps achieve a nice and bright look. This is a shot of an older setup I had with ELFX and 0315 binary. DOF was turned off as I have yet to find an effect shader that I like for regular gameplay. Not a fan of screen-archery and what I have is mostly NSFW so probably not right to post it in a support thread. You absolutely do need a lighting mod if your system can handle it and you want best possible gameplay experience. I don't use it any more as my eyes hurt from too much brightness, I prefer a darker+more saturated look than available presets. Regardless of what you do if your PC/NPC is standing area with zero light they will be dark as seen in the second shot. I cannot replicate these now as the specific lighting + weather combo is no longer used.
RomeoZero Posted January 25, 2018 Posted January 25, 2018 2 hours ago, Elf Prince said: Thank you for explanation. Studying the S.T.E.P. instruction, I noticed that the site has been outdated and some things they suggested doesn't work any more and some mods aren't necessary. Will look at your ENB mod. I like light ENBs without dark interiors and exteriors without dependency mods. Please, let me know when you post your ENB on Nexus. Thank you. I released it.
Guest Posted January 26, 2018 Posted January 26, 2018 14 hours ago, Pauduan said: The lightest possible ENB will only use detailed shadow and colour/environment/object tweaking. Even then you can expect 20+FPS loss. The 0.308 ENB with SweetFX running alongside (for SMAA and few effects not yet available in ENB) is the most FPS-friendly combination I tried, but Boris pulled 0308 binary. Not sure why. The 0318/0319 has a lot more effects but is slightly more resource-hungry, specially on systems with weaker CPUs. As a bonus, also gives good control over some effects like levels and Dither, not possible in ENB yet. Also helps achieve a nice and bright look. This is a shot of an older setup I had with ELFX and 0315 binary. DOF was turned off as I have yet to find an effect shader that I like for regular gameplay. Not a fan of screen-archery and what I have is mostly NSFW so probably not right to post it in a support thread. You absolutely do need a lighting mod if your system can handle it and you want best possible gameplay experience. I don't use it any more as my eyes hurt from too much brightness, I prefer a darker+more saturated look than available presets. Regardless of what you do if your PC/NPC is standing area with zero light they will be dark as seen in the second shot. I cannot replicate these now as the specific lighting + weather combo is no longer used. Agree with you. The first one is too bright even for me. The second one doesn't look too dark. I'm still using 0.308 ENB binary. My computer can handle heavy ENBs but with occasional twitches in open area (every 15-20 seconds). I don't like that kind of playing so I'm using ENB with some medium settings. Thank you for being a great help.
Guest Posted January 26, 2018 Posted January 26, 2018 13 hours ago, romeozero said: I released it. Thank you. I tried your ENB. The things I liked very much is that lightning didn't drastically varied in different exteriors, weather conditions and interiors. I would be very honest with you and please, don't resent me. Your ENB was very well done. I didn't like too "expressive" colors. The pictures of your ENB in your game are fantastic, but the game showed something different when I played it. I'm very inexperienced in tweaking and setting ENB and it's most probably my fault for not getting what I want. The additional problem is my lack of knowing English well and I had no idea what some things do and don't do if being enabled even after reading the description. Same goes for any ENB. Since I don't have time (and sometimes, have no will at all) to "play" with tweaking ENB, I picked the one that it is easier and less time consuming. Just one example: I suck in Maths, Chemistry and Physics and nobody could ever teach me fractions and formulas for I simply don't understand it. My brain is too limited for such things. I can only repeat things without understanding. I hope you understand what I'm strying to say. So, I can only compliment your ENB, but it isn't for me. Not for the dumb person as I am when it comes to do things that I don't understand what I'm doing and how should I do things. Thank you for being very helpful to me too.
RomeoZero Posted January 26, 2018 Posted January 26, 2018 Well it all depends on color calibration on your monitor\tv.If its not calibrated nothing will help to achieve desired visual style. Many people using wrong calibrations on HDMI output,so there is a testsheet for this matter.If you are not good in EN to understand some technical information, you can add Google Translate extension.it will translate highlighted words with the left mouse click. To tweak vibrance go to ENB UI and open effect.txt, to tweak brightness\tonemap exposure\saturation open enbeffect.fx near - + is a dot radial menu controlled with mouse. Tweak to your desires Dont hesitate to ask questions or help in Technical area,many users and modders will help you out with information.
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