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SexLab SE - Sex Animation Framework v1.66d - 08/29/2026


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Posted (edited)

I'm trying to run the game on 1.6.1170 thanks to some animation mods being broken by the new game version and their dev being MIA, but the only version of this mod that actually boots the game is the latest SE version from 2021 and that one gives me an error about the dll being out of date or something when I load a save.

Edited by The Question
Posted (edited)
2 hours ago, The Question said:

I'm trying to run the game on 1.6.1170 thanks to some animation mods being broken by the new game version and their dev being MIA, but the only version of this mod that actually boots the game is the latest version and that one gives me an error about the dll being out of date or something when I load a save.

Ah so that means 166c doesn't work then. Can we get a link for 166b then? There's gonna be alot of folks sticking to 166b in the foreseeable future and will prolly be upset that its no longer possible to download it...

Edited by CM3481
Posted
37 minutes ago, CM3481 said:

Ah so that means 166c doesn't work then. Can we get a link for 166b then? There's gonna be alot of folks sticking to 166b in the foreseeable future and will prolly be upset that its no longer possible to download it...

 

Yeah, the github link mentioned is really out of date and not very well documented, I've gone from 1.5.97 and now "downgrading" to the AE version, so now im stuck in limbo :/

Posted (edited)

After some tinkering, I was able to get v166c to load onto 1.6.1170. All I did was download the all of the old files from the image attached from the github page and put them in their respective file paths. Allowed me to boot in and install even when the MCM said that both PapyrusUtil.dll and SexLabUtil.dll were incompatible.

 

You probably can just get away with the dlls but I didn't test it. 

image.png.9de2e6ea4e19c683c3f70794c46ea010.png

 

 

Edited by johnfortnite33
Posted
On 8/25/2026 at 4:08 PM, Bender3231 said:

I don't know why the community is rushing the mod creator just for  "get the last update" of the game. At this point you know what you are doing when you modding your game, and you know that EVERY mod that depends (like in this case) of SKSE you have to know that all compatibilities.
If you update your game ASAP and don't consider take some time to check if you have SKSE dependencies in your mod list, don't bother the comunity demanding or urging to update his mods. Be consider yourself too.
If you don't want to wait, there's a lot of new tools in nexus that revert the last update and you will get all your fav mods working again.

And please, for God sake, block the Steam Updates (appmanifest - read only) of the game, and prevent future updates until all the SKSE mods have been updates too.

Greetings!


I have the automatic updates turned off and checked all my files are still on 1.6.664 but for some reason after the 1.7.99 MO2 SKSE opens and the wheel just spins. I tried updating my ENBSeries because I thought maybe something happened there but no luck. I was thinking maybe it's the Open Animation Replacer or something but I didn't change anything. It was working fine before 8/20 now it just spins.

Posted (edited)

Where is the old version? ae/se version 166b. I finally managed to get the downgrade patcher to work. I have checked your github but that specific file isnt there. Yes I have tried other versions but I just got error and/or it wont install at all.

Edited by Jessan
Posted
11 minutes ago, Dorabella said:

V 1.66b If you've downloaded it before, you should already have the mod somewhere.

If we had it, why would we even ask for it.

Posted
5 minutes ago, Ninstorm said:

If we had it, why would we even ask for it.

Simply because by logic, you should have it and, maybe, simply forgotten

 

I have it, but without @Ashal  direct permission, I won't post it or make it available.

Posted
16 hours ago, filiusprodigus said:


I have the automatic updates turned off and checked all my files are still on 1.6.664 but for some reason after the 1.7.99 MO2 SKSE opens and the wheel just spins. I tried updating my ENBSeries because I thought maybe something happened there but no luck. I was thinking maybe it's the Open Animation Replacer or something but I didn't change anything. It was working fine before 8/20 now it just spins.

app manifest solution or just steam settings? the first is the one that saves your butt.

Posted
30 minutes ago, iiisiah said:

1.66c version gives outdated dll error

Yeah, a hotfix for the update is out, so gotta update the mod again I suppose...

Posted
37 minutes ago, CM3481 said:

Yeah, a hotfix for the update is out, so gotta update the mod again I suppose...

did that lol, keeps giving an error sadly

Posted (edited)

Yup, needs an update. Todd failed us once again and current game version is 1.7.104 with new SKSE

Edited by stukov111

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