BenChang Posted January 7, 2018 Share Posted January 7, 2018 During cleanup I noticed that I have a file under the folder 'skse' called 'hdtPhysicsExtensionsDefaultBBP.xml'. This is in the root folder, and not in the 'plugins' folder. It was installed by a mod called 'Kasumi Cop' or similar. I realize that the actual HDT-PE installs this exact same file under the 'plugins' folder. Does the extra file in the root skse folder actually affect anything? It doesn't seem to be causing any CTDs, but I am worried if it may be adversely affecting my game in other ways. Link to comment
chevalierx Posted January 8, 2018 Share Posted January 8, 2018 26 minutes ago, BenChang said: During cleanup I noticed that I have a file under the folder 'skse' called 'hdtPhysicsExtensionsDefaultBBP.xml'. This is in the root folder, and not in the 'plugins' folder. It was installed by a mod called 'Kasumi Cop' or similar. I realize that the actual HDT-PE installs this exact same file under the 'plugins' folder. Does the extra file in the root skse folder actually affect anything? It doesn't seem to be causing any CTDs, but I am worried if it may be adversely affecting my game in other ways. only if mesh s attached to this xml if you have no mesh attached to this xml you can remove it Link to comment
BenChang Posted January 8, 2018 Author Share Posted January 8, 2018 20 minutes ago, chevalierx said: only if mesh s attached to this xml if you have no mesh attached to this xml you can remove it How do I check if there is a mesh attached to the xml? Is it listed in the xml or the mesh? Link to comment
chevalierx Posted January 8, 2018 Share Posted January 8, 2018 15 hours ago, BenChang said: How do I check if there is a mesh attached to the xml? Is it listed in the xml or the mesh? by opening mesh with nifeskope and look at hdt path in the right panel Link to comment
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