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i installed though nexus mod manager, followed the correct steps by running "GenerateFnisforUsers" and im getting the t pose.

i have the full skyrim se version off of steam and saw another post saying that this happens when there is a mismatch of Fnis/skyrim version but i have the latest version of both the mod and skyrim so idk

 

 

 

help pls

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1.- This is the general Adult Mods section for Skyrim Legendary Edition. You should have posted this in the Technical Support - Skyrim: Special Edition section (notice the "Special Edition" in the title?). That way it will be easier to tell which version of the game you are using and thus to help you.

 

2.- Are you completely sure you installed eveything right and got the FNIS from the Special Edition Nexus? This is the file you want: Fores New Idles in Skyrim SE - FNIS SE.

 

Otherwise, if the issue is NMM-related, someone else would have to help because I have zero experience with it. I only use Mod Organizer.

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4 hours ago, erathien said:

i installed though nexus mod manager, followed the correct steps by running "GenerateFnisforUsers" and im getting the t pose.

i have the full skyrim se version off of steam and saw another post saying that this happens when there is a mismatch of Fnis/skyrim version but i have the latest version of both the mod and skyrim so idk

 

 

Run FNIS once with the "HKX File Compatibility Check" ticked.

 

Currently, the most likely cause for t-pose on SSE is the use of Oldrim animation mods.

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15 hours ago, fore said:

 

 

Run FNIS once with the "HKX File Compatibility Check" ticked.

 

Currently, the most likely cause for t-pose on SSE is the use of Oldrim animation mods.

Did the new updates break converting oldrim animations ?

I converted a lot of my older gameplay animations in sept just fine with the bat file and the havok exe.

 

I just got back into SE and wanted to convert stuff into the FCEA2 folder but im having issues.

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36 minutes ago, QuietPippin said:

Did the new updates break converting oldrim animations ?

I converted a lot of my older gameplay animations in sept just fine with the bat file and the havok exe.

 

I just got back into SE and wanted to convert stuff into the FCEA2 folder but im having issues.

 

I have converted a lot, and never had problems with animations. I'm using my own scripts though, calling "HavokBehaviorPostProcess.exe".

 

With behavior files there seem to be problems sometimes when they are created with FNIS/hkxcmd. Therefore I always regenerated them for 64bits.

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17 hours ago, fore said:

 

 

Run FNIS once with the "HKX File Compatibility Check" ticked.

 

Currently, the most likely cause for t-pose on SSE is the use of Oldrim animation mods.

i ticked the box and still got t pose, im pretty new to skyrim modding and didnt play the original skyrim. the tpose appears when i have no animation related mods installed so i dont think this its because of a conflicting mod 

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8 hours ago, erathien said:

i ticked the box and still got t pose, im pretty new to skyrim modding and didnt play the original skyrim. the tpose appears when i have no animation related mods installed so i dont think this its because of a conflicting mod 

Did you get any warnings?

Post your FULL FNIS output (text copy/paste).

How did you install?

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  • 10 months later...

i have the FINS from the link that was posted above. this is the output i keep getting even after reinstalling FINS. i installed it thru Nexus mod manager. 

 

Generator: C:\Games\Nexus Mod Manager\SkyrimSE\Mods\VirtualInstall\FNIS Behavior SE 7_4_5-3038-7-4-5\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of supported tools.<<
Skyrim SE 64bit: ??.??.?? - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

Reading FNISBase V7.4.5 ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Creature Pack not installed

 0 animations for 1 mods successfully included (character).
 1 Warning(s).
 

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3 hours ago, natybs said:

i have the FINS from the link that was posted above. this is the output i keep getting even after reinstalling FINS. i installed it thru Nexus mod manager. 

 

Generator: C:\Games\Nexus Mod Manager\SkyrimSE\Mods\VirtualInstall\FNIS Behavior SE 7_4_5-3038-7-4-5\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of supported tools.<<
Skyrim SE 64bit: ??.??.?? - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

Reading FNISBase V7.4.5 ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Creature Pack not installed

 0 animations for 1 mods successfully included (character).
 1 Warning(s).
 

 

>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of supported tools.<<

 

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i did that. i think it installed wrong tho cuz at first it was grayed out and i had to manually find it and it was in a weird place (i dont remember exactly  but it wasn't with the skyrim SE files.). im uninstalling all animation mods and FINS and im gonna manually do it to the instructions on the nexus page, see if that works. my brother uses FINS a lot for armor and fighting animations and he said to do it manual then reinstall each mod after FINS is working and run FINS after each install. Not sure if the 3 file for DD count as one of 3 tho. 

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