ArieWasTaken Posted December 16, 2017 Posted December 16, 2017 Pretty much the title. I use the latest version of SKSE, and FNIS. As for load order... GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Unofficial Skyrim Legendary Edition Patch.esp=1 Schlongs of Skyrim - Core.esm=1 SGHairPackBase.esm=1 SkyUI.esp=1 Dead Body Collision.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 RaceMenuMorphsCBBE.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 FNIS.esp=1 XPMSE.esp=1 SOSRaceMenu.esp=1 Schlongs of Skyrim.esp=1 SOS - Smurf Average Addon.esp=1 SOS - VectorPlexus Muscular Addon.esp=1 SOS - VectorPlexus Regular Addon.esp=1 SkyFalls + SkyMills + DG + DB.esp=1 SMIM-Merged-All.esp=1 Real Roads.esp=1 Skyrim Flora Overhaul.esp=1 SFO - Dragonborn.esp=1 Verdant - A Skyrim Grass Plugin.esp=1 RealisticWaterTwo.esp=1 RealisticWaterTwo - Legendary.esp=1 Watercolor_for_ENB_RWT.esp=1 CinematicFireFX.esp=1 RevampedExteriorFog.esp=1 Dark Dungeons for Skyrim-Dawnguard-Dragonborn.esp=1 EmpyreanWarpaints.esp=1 EmpyreanCS.esp=1 FreckleMania.esp=1 FreckleMania2.esp=1 RaceMenuOverlayCompilation - CBBE.esp=1 Neithteam Warpaint.esp=1 YMMP.esp=1 TheCoenaculiCBBE.esp=1 TheCoenaculiMALE.esp=1 Beards.esp=1 Brows.esp=1 SGHairPackAIO.esp=1 SGEyebrows.esp=1 12FemaleBrows.esp=1 KS Hairdo's.esp=1 Lieyes_v1.0.esp=1 LindsMerEyes.esp=1 LindsHumanEyes.esp=1 TheEyesOfBeauty.esp=1 TrueEyes.esp=1 CitrusHead - Standalone.esp=1 Bijin AIO.esp=1 Males of Skyrim.esp=1 Serana.esp=1 Valerica.esp=1 Anal Torch.esp=1 TheAmazingWorldOfBikiniArmor.esp=1 Remodeled Armor - Vanilla Replacer.esp=1 Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1 Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1 Alternate Start - Live Another Life.esp=1 So basically, I'm reinstalling old 32 bit Skyrim again. Everything's worked up to this point, that is until I got to The Amazing World of Bikini Armor. It's a lovely mod, but I just can't seem to find a place to get it to not cause crashes. I would have a papyrus log, but for some reason, making the appropriate .ini edits didn't produce a log when I tried playing again. Speaking of which, I'm in the middle of rebuilding my mods, so I don't have an actual long standing save in any case, it's all new and the new saves just crash. I will say this though, after playing with the mod installed, Skyrim got SUPER sluggish. Buildings loaded slowly, grass took almost a minute to appear, things like that. I've made it work before, but sadly, I can't remember what I did, and the issues only occurred once the mod was installed. Uninstalling it fixes the problem as well, but I really really reeeeeally wanna use it. Oh, and before it's mentioned, I have used LOOT to no avail. TES5Edit also seems to not bring up anything useful either. I've tried placing the mod in so many different places in my load order that I'm starting to think it just wasn't meant to be. Any and all advice is appreciated excluding being told to use LOOT. Gettin' tired of that, haha. Thank you! EDIT: Papyrus log, a playthrough from Alternate Start dungeon to running through Riverwood. I crashed somewhere near the river. [12/16/2017 - 01:33:59AM] Papyrus log opened (PC) [12/16/2017 - 01:33:59AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [12/16/2017 - 01:33:59AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [12/16/2017 - 01:33:59AM] Memory page: 128 (min) 512 (max) 76800 (max total) [12/16/2017 - 01:34:59AM] Error: Unable to bind script racemenubase to alias Player on quest EmpyreanCS (22000800) because their base types do not match [12/16/2017 - 01:34:59AM] SOS - RegisterForKey 201 and 209 [12/16/2017 - 01:35:00AM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 28 [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 23 [12/16/2017 - 01:35:00AM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 32 [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 23 [12/16/2017 - 01:35:00AM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 36 [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 23 [12/16/2017 - 01:35:00AM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 40 [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 23 [12/16/2017 - 01:35:00AM] [SKI_FavoritesManager <SKI_FavoritesManagerInstance (0800082A)>]: Updating to script version 2 [12/16/2017 - 01:35:00AM] [SKI_FavoritesManager <SKI_FavoritesManagerInstance (0800082A)>]: Updating to script version 3 [12/16/2017 - 01:35:00AM] SOS config: first initialization, currentVersion: 0 [12/16/2017 - 01:35:00AM] [sos_config <SOS_Config (11007F85)>] INITIALIZED [12/16/2017 - 01:35:00AM] FNIS aa (load game) started [12/16/2017 - 01:35:00AM] [SKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (08000822)>] INITIALIZED [12/16/2017 - 01:35:00AM] [SKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (08000822)>]: Updating to script version 2 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>] INITIALIZED [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 2 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 3 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 4 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 5 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 6 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 7 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 8 [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Updating to script version 9 [12/16/2017 - 01:35:00AM] [XPMSEMCM <XPMSEMCM (0F000888)>] INITIALIZED [12/16/2017 - 01:35:00AM] SOS Maintenance: loaded version is 0 [12/16/2017 - 01:35:00AM] [sos_config <SOS_Config (11007F85)>]: Registered Schlongs Of Skyrim at MCM. [12/16/2017 - 01:35:00AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (08000820)>]: Registered SKY UI at MCM. [12/16/2017 - 01:35:00AM] [XPMSEMCM <XPMSEMCM (0F000888)>]: Registered XPMSE at MCM. [12/16/2017 - 01:35:01AM] ==== LAL: Mod support check - Ignore errors about missing files. ==== [12/16/2017 - 01:35:01AM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 83 [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 137 [12/16/2017 - 01:35:01AM] Error: File "Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 88 [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 137 [12/16/2017 - 01:35:01AM] Error: File "teg_returntohelgen.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 108 [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 137 [12/16/2017 - 01:35:01AM] Error: File "Keld-Nar.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 116 [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 137 [12/16/2017 - 01:35:01AM] Error: File "ShezriesOldHroldan.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 125 [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 137 [12/16/2017 - 01:35:01AM] Error: File "ShezrieOldHroldanVer2.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 125 [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 137 [12/16/2017 - 01:35:01AM] ==== LAL: Mod support check - Done. ==== [12/16/2017 - 01:35:01AM] FNIS aa GetAAprefixList mod: XPMSE nMods: 1 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [12/16/2017 - 01:35:01AM] XPMSE MainQuest Initialization successful. [12/16/2017 - 01:35:31AM] DLC1: Starting DLC1 Initialization quest. [12/16/2017 - 01:35:31AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest START [12/16/2017 - 01:35:31AM] PATCH 1.9 QUEST HAS STARTED [12/16/2017 - 01:35:31AM] PATCH 1.6 QUEST HAS STARTED [12/16/2017 - 01:35:31AM] PATCH 1.5 QUEST HAS STARTED [12/16/2017 - 01:35:34AM] SOS: first time initialization [12/16/2017 - 01:35:34AM] FNIS aa started (init) nMods: 1 nSets: 16 [12/16/2017 - 01:35:34AM] FNIS aa GetAAprefixList mod: FNIS aa nMods: 1 [12/16/2017 - 01:35:34AM] FNIS aa GetAAsets mod: FNIS aa nSets: 16 [12/16/2017 - 01:35:34AM] FNIS aa GetAAsetList mod: FNIS aa nSets: 16 [12/16/2017 - 01:35:34AM] InitWidgetLoader() [12/16/2017 - 01:35:47AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest DONE [12/16/2017 - 01:35:48AM] PATCH 1.4 QUEST HAS STARTED [12/16/2017 - 01:35:50AM] SOS config: first initialization, currentVersion: 0 [12/16/2017 - 01:35:50AM] SOS - RegisterForKey 201 and 209 [12/16/2017 - 01:35:50AM] [sos_config <SOS_Config (11007F85)>] INITIALIZED [12/16/2017 - 01:35:50AM] DLC1: DLC1 Initialization quest done. [12/16/2017 - 01:43:34AM] SOS: first time initialization complete [12/16/2017 - 01:43:37AM] VM is freezing... [12/16/2017 - 01:43:37AM] VM is frozen [12/16/2017 - 01:43:38AM] Saving game... [12/16/2017 - 01:43:38AM] VM is thawing... [12/16/2017 - 01:43:39AM] [sos_config <SOS_Config (11007F85)>]: Registered Schlongs Of Skyrim at MCM. [12/16/2017 - 01:43:40AM] SOS: starting to spread schlongs [12/16/2017 - 01:43:41AM] SOS Actor Schlongify: new schlong for ghost got schlong index 0 size 10 [12/16/2017 - 01:43:41AM] SOS Actor Schlongify: new schlong for ghost got schlong index 0 size 5 [12/16/2017 - 01:43:51AM] SOS Actor Schlongify: new schlong for ghost got schlong index 1 size 8 [12/16/2017 - 01:45:03AM] VM is freezing... [12/16/2017 - 01:45:03AM] VM is frozen [12/16/2017 - 01:45:04AM] Saving game... [12/16/2017 - 01:45:04AM] VM is thawing... [12/16/2017 - 01:45:04AM] Error: File "Open Cities Skyrim.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALRumorsOfWarQuest (3F07A334)].arth_lal_rumorsofwarscript.ToggleOCSGateTrigger() - "ARTH_LAL_RumorsOfWarScript.psc" Line 81 [ARTHLALRumorsOfWarQuest (3F07A334)].ARTH_QF_LALRumorsOfWarQuest_0207A334.Fragment_96() - "ARTH_QF_LALRumorsOfWarQuest_0207A334.psc" Line 1226 [12/16/2017 - 01:45:05AM] Error: File "Open Cities Skyrim.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALRumorsOfWarQuest (3F07A334)].arth_lal_rumorsofwarscript.ToggleOCSGateTrigger() - "ARTH_LAL_RumorsOfWarScript.psc" Line 81 [ARTHLALRumorsOfWarQuest (3F07A334)].ARTH_QF_LALRumorsOfWarQuest_0207A334.Fragment_81() - "ARTH_QF_LALRumorsOfWarQuest_0207A334.psc" Line 1365 [12/16/2017 - 01:45:06AM] Info: *Achievement 1 awarded - a winnar is you!* [12/16/2017 - 01:45:51AM] SOS Actor Schlongify: new schlong for bandit got schlong index 1 size 6 [12/16/2017 - 01:45:52AM] SOS Actor Schlongify: new schlong for bandit got schlong index 0 size 8 [12/16/2017 - 01:46:13AM] SOS Actor Schlongify: new schlong for bandit got schlong index 0 size 2 [12/16/2017 - 01:47:17AM] Error: Object reference has no 3D stack: [ (000BCD35)].Sound.Play() - "<native>" Line ? [ (0010C334)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 21 [12/16/2017 - 01:47:20AM] SOS Actor Schlongify: new schlong for Hod got schlong index 2 size 7 [12/16/2017 - 01:47:20AM] SOS Actor Schlongify: new schlong for Sven got schlong index 2 size 2 [12/16/2017 - 01:47:22AM] SOS Actor Schlongify: new schlong for Alvor got schlong index 1 size 2 [12/16/2017 - 01:47:23AM] SOS Actor Schlongify: new schlong for Biki Niseman got schlong index 1 size 2 [12/16/2017 - 01:47:23AM] SOS MarkArmorAsConcealing: registering armor as concealing Bikini Guard Armor [12/16/2017 - 01:47:26AM] [WeaponRackActivateScript < (000ACD7F)>]PlaceItem() ERROR:[ObjectReference < (00035514)>]; Base = [WEAPON < (00012EB7)>]; has no 3D for [WeaponRackTriggerSCRIPT < (000ACD7E)>] [12/16/2017 - 01:47:27AM] SOS Actor Schlongify: new schlong for Faendal got schlong index 1 size 6 [12/16/2017 - 01:47:29AM] SOS Actor Schlongify: new schlong for Embry got schlong index 1 size 2 [12/16/2017 - 01:48:18AM] Error: Attempting to stop an invalid sound instance stack: <unknown self>.Sound.StopInstance() - "<native>" Line ? [ (0010C334)].FXBirdFleeSCRIPT.OnTriggerEnter() - "FXBirdFleeSCRIPT.psc" Line 35 [12/16/2017 - 01:48:49AM] SOS Actor Schlongify: new schlong for Stormcloak Soldier got schlong index 1 size 6 [12/16/2017 - 01:48:49AM] SOS Actor Schlongify: new schlong for Imperial Soldier got schlong index 1 size 3 [12/16/2017 - 01:48:49AM] SOS Actor Schlongify: new schlong for Imperial Soldier got schlong index 2 size 5 [12/16/2017 - 01:48:49AM] SOS Actor Schlongify: new schlong for Imperial Soldier got schlong index 2 size 10
Chewbcca69 Posted December 16, 2017 Posted December 16, 2017 https://www.nexusmods.com/skyrim/mods/33526/
ArieWasTaken Posted December 16, 2017 Author Posted December 16, 2017 7 minutes ago, gunn_kristin said: https://www.nexusmods.com/skyrim/mods/33526/ I'll give it a go! I swore this was built into RaceMenu by now, but I guess was wrong. Still, correct me if I'm wrong, but I don't think this will fix the issue of crashing during gameplay. And with that said, I got logging to work! And boy did I remember why I disabled it and kept it disabled.. Either way, I'm gonna play from LAL and see how far I get before I crash, so I can post a log here.
Chewbcca69 Posted December 16, 2017 Posted December 16, 2017 prolly use plugins like ssme or crash fixes , enboost to reduce crash
ArieWasTaken Posted December 16, 2017 Author Posted December 16, 2017 20 minutes ago, gunn_kristin said: prolly use plugins like ssme or crash fixes , enboost to reduce crash I'm already using the latest version of SKSE and have enboost. Everytime I've tried crash fixes, it's made things worse oddly enough.
Chewbcca69 Posted December 16, 2017 Posted December 16, 2017 im using ssme and its very stable.. yeah crash fixes sometimes make game crash if you dont tweak the ini file
ArieWasTaken Posted December 16, 2017 Author Posted December 16, 2017 1 hour ago, gunn_kristin said: im using ssme and its very stable.. yeah crash fixes sometimes make game crash if you dont tweak the ini file I was reading SSME's page and it said the latest version of SKSE doesn't need SSME. That being said, precache killer seems like it's doing the job.. I played for like 2 whole hours and no crash. I exited out on my own at that. I'm not sure if I'm out of the woods yet, but I definitely do appreciate your help in allowing me not to crash for the first time using TAWoBA!
RW311 Posted December 16, 2017 Posted December 16, 2017 " Buildings loaded slowly, grass took almost a minute to appear, things like that. " This often indicates a skeleton was overwritten, could also be a bad mesh file .
ArieWasTaken Posted December 16, 2017 Author Posted December 16, 2017 4 minutes ago, RW311 said: " Buildings loaded slowly, grass took almost a minute to appear, things like that. " This often indicates a skeleton was overwritten, could also be a bad mesh file . Strange. Well I did overwrite SOS's skeleton with XPMSE's, but I didn't think that would be an issue. Could you define bad mesh file please?
ArieWasTaken Posted December 16, 2017 Author Posted December 16, 2017 Woohoo! No more crashing. Thanks everyone! I guess the problem wasn't TAWoBA, but just the fact I wasn't running FNIS in administrator and didn't have Precache killer. On top of this, there were 144 non existent form instances. Not sure how that happened with a new game where nothing was removed though.. But it worked! Thank you!
ArieWasTaken Posted December 17, 2017 Author Posted December 17, 2017 On 12/16/2017 at 7:07 AM, ManuelMoreno said: Step 1: Reveal hidden contents -use FNIS 6 or 6xxl (hope u mark "Arm fix" before generating). Run GenerateFNISforUsers as admin and after all steps. - XPMSE its Core skeleton. It installs After dD - Realistic Ragdoll Force and Sos and must overwrite ur basic skeleton. Mark "install sos plugin" while u install XPMSE. Mod lists, place components that u have in next order.(use only Wyre Bash for sort it). iF in list any addon u have marked yellow or red - tell it. Step 2: Reveal hidden contents Clean your last save file using this (works with SE and LE) and save it like new file. Hope u have last java vers. Im using sometimes 3 stages but i think 2 steps is much. After doing this 2 steps in ur log must left only conflicts ...if u have any mod conflicts. Actually, quick question. Do I have to do step 2 for EVERY save I play? Because I'm realizing that I crash when I don't, but I'm fine when I do..
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