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Exception File created during Vet Activity


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I keep getting this exception error when an animal uses the exam table.

The ExceptionFile is as follows:

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>31c7155bf78c3ecf5a1f3eb6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-29 17:14:40</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>relationship_track_decay_locker.py:100</categoryid><desyncid>31c7155bf78c3ecf5a1f3eb6</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1517, in do_pre_run_behavior&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\greetings.py", line 53, in add_greeted_rel_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 219, in add_relationship_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 598, in add_relationship_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 844, in _find_relationship&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 100, in _relationship_added_callback&#13;&#10;AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>31c7155bf78c3ecf5a1f3eb6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-29 17:15:01</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>relationship_track_decay_locker.py:100</categoryid><desyncid>31c7155bf78c3ecf5a1f3eb6</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1517, in do_pre_run_behavior&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\greetings.py", line 53, in add_greeted_rel_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 219, in add_relationship_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 598, in add_relationship_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 842, in _find_relationship&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 100, in _relationship_added_callback&#13;&#10;AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier'&#13;&#10;</desyncdata></report>
</root>


I think it is due to an outdated mod, like it said it could have been. I would really appreciate it if someone could look at this and possibly steer me in the right direction.

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@Killersoda123

hello, Killer,

according to my little experience reading and decoupaging these records, there's no Mod actually conflicting with your game; the issue happens during runtime, with a script named "relationship_track_decay_locker.py."

below is your exceptionFile document sorted out and with its lines numbered:

 

<?xml version="1.0" ?>
 1 <root>
 2 	<report>
 3 	<version>2</version>
 4 	<sessionid>31c7155bf78c3ecf5a1f3eb6</sessionid>
 5 	<type>desync</type>
 6 	<sku>ea.maxis.sims4_64.15.pc</sku>
 7 	<createtime>2017-11-29 17:14:40</createtime>
 8 	<buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature>
 9 	<categoryid>relationship_track_decay_locker.py:100</categoryid>
10 	<desyncid>31c7155bf78c3ecf5a1f3eb6</desyncid>
11 	<systemconfig/>
12 	<screenshot/>
13 	<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier')&#13;&#10;Traceback (most recent call last):&#13;&#10;  
14 		File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  
15 		File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  
16 		File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1517, in do_pre_run_behavior&#13;&#10;  
17 		File "T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\greetings.py", line 53, in add_greeted_rel_bit&#13;&#10;  
18 		File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 219, in add_relationship_bit&#13;&#10;  
19 		File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 598, in add_relationship_bit&#13;&#10;  
20 		File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 844, in _find_relationship&#13;&#10;  
21 		File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__&#13;&#10;  
22 		File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 100, in _relationship_added_callback&#13;&#10;AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier'&#13;&#10;
23 	</desyncdata>
24 	</report>
25 	<report>
26 	<version>2</version>
27 	<sessionid>31c7155bf78c3ecf5a1f3eb6</sessionid>
28 	<type>desync</type>
29 	<sku>ea.maxis.sims4_64.15.pc</sku>
30 	<createtime>2017-11-29 17:15:01</createtime>
31 	<buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature>
32 	<categoryid>relationship_track_decay_locker.py:100</categoryid>
33 	<desyncid>31c7155bf78c3ecf5a1f3eb6</desyncid>
34 	<systemconfig/>
35 	<screenshot/>
36 	<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier')&#13;&#10;Traceback (most recent call last):&#13;&#10;  
37 		File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  
38 		File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  
39 		File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1517, in do_pre_run_behavior&#13;&#10;  
40 		File "T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\greetings.py", line 53, in add_greeted_rel_bit&#13;&#10;  
41 		File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 219, in add_relationship_bit&#13;&#10;  
42 		File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 598, in add_relationship_bit&#13;&#10;  
43 		File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 842, in _find_relationship&#13;&#10;  
44 		File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__&#13;&#10;  
45 		File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 100, in _relationship_added_callback&#13;&#10;AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier'&#13;&#10;
46 	</desyncdata>
47 	</report>
48 </root>

 

what it says in line 13 (and repeated in line 36) is that the game looks for an attribute from an object ("add_decay_rate_modifier") but the latter doesn't in fact exist.
that leads one or two of two alternatives:

  • you're running a saved game that used a Mod, but you no longer have it installed;
  • this Mod information is saved in your cache files, and interfering with a new game.

please erase your cache files; if the problem persists and you're playing an older (saved) game, start a new game and see how Sims 4 behave.

 

hope these help;
wish you all the best.

 

 

E.

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