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SKSE Armor Model/Texture Changer


iamthemoon

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Posted

Sometime within the last month or two, a new set of functions was added to SKSE that can potentially allow you to apply whatever armor appearance you want to your character at the push of a button. And unfortunately, there are not any mods out that take advantage of this yet! So I figure I should ask here.

 

This would allow me to look like whatever I want without having to hack myself in a special armor set. I can play the game normally, and whenever I come across an upgrade, I just equip it, and hit a button again to make it look like what I want it to look like. Maybe there could even be a button to toggle your helmet model on and off. That'd be fantastic.

 

It'd also allow me to have a completely separate look from the NPCs. There are already mods that allow you to have your own animations, and your own body (with custom races), but the hard part has always been how to handle armor. I saw one mod that essentially makes a duplicate of every single armor in the entire game just to accomplish this. Too many compatibility problems for my taste, that's for sure, plus it's very dependent on having an actual replacement for every single armor in the entire game.

 

I'm sure some people like all the NPCs to have the same body/armor as their player. Me? I want my character to be a special snowflake. And I also want stats from my helmet. If someone could code this up, I'd be eternally grateful.

 

Here is the post that goes into detail into explaining the new functions. It's Greek to me. http://forums.bethsoft.com/topic/1391126-wipz-skyrim-script-extender-skse/page__view__findpost__p__21201827

Posted

Sometime within the last month or two' date=' a new set of functions was added to SKSE that can potentially allow you to apply whatever armor you want to your character at the push of a button. And unfortunately, there are not any mods out that take advantage of this yet! So I figure I should ask here.

 

This would allow me to look like whatever I want without having to hack myself in a special armor set. I can play the game normally, and whenever I come across an upgrade, I just equip it, and hit a button again to make it look like what I want it to look like. Maybe there could even be a button to toggle your helmet model on and off. That'd be fantastic.

 

It'd also allow me to have a completely separate look from the NPCs. There are already mods that allow you to have your own animations, and your own body (with custom races), but the hard part has always been how to handle armor. I saw one mod that essentially makes a duplicate of every single armor in the entire game just to accomplish this. Too many compatibility problems for my taste, that's for sure, plus it's very dependent on having an actual replacement for every single armor in the entire game.

 

I'm sure some people like all the NPCs to have the same body/armor as their player. Me? I want my character to be a special snowflake. And I also want stats from my helmet. If someone could code this up, I'd be eternally grateful.

 

Here is the post that goes into detail into explaining the new functions. It's Greek to me. http://forums.bethsoft.com/topic/1391126-wipz-skyrim-script-extender-skse/page__view__findpost__p__21201827

[/quote']

 

I was just talking to someone about this recently, but I assumed it was impossible or someone would have already have done it by now. Since this seems possible with the new feature, hopefully someone will give it a shot.

Posted

Last I heard they could change the mesh, but the texture was proving problematic,

 

Specifically, some armours have texture sets. If the current armour has a single texture, and the one you want to swap to uses a texture set, they can't do it.

 

Or so I understand. I may have missed something.

Posted

Last I heard they could change the mesh' date=' but the texture was proving problematic,

 

Specifically, some armours have texture sets. If the current armour has a single texture, and the one you want to swap to uses a texture set, they can't do it.

 

Or so I understand. I may have missed something.

[/quote']

 

Yes, that's correct, says so right in the post in fact. There are plenty of armors to choose from that only use a single texture though, so it doesn't seem like a huge deal to me. The mod would just have that single limitation until they add more functions to deal with it.

Posted

Yes' date=' that's correct, says so right in the post in fact.

[/quote']

 

I thought maybe something had changed in the five weeks or so since that post was written. I just assumed you weren't asking for something that you knew could not yet be done.

 

There are plenty of armors to choose from that only use a single texture though' date=' so it doesn't seem like a huge deal to me. The mod would just have that single limitation until they add more functions to deal with it.

[/quote']

 

And yet from your first post, you appeared to be asking for a solution that worked for the general case.

 

I think part of the problem is that you haven't said what you want to mod to do in any great detail. I mean I know you want it to use the SKSE armour functions to let you make your PC look good ... but it's not clear how you see the interface working. Or how you'd deal with error conditions such as trying to swap multi-texture armours.

 

Still, you seem to have a reasonable grasp of the functions. I'm sure you'll figure it out without any help from me.

Posted
Still, you seem to have a reasonable grasp of the functions. I'm sure you'll figure it out without any help from me.

Er, no, it's just that the guy who posted the functions said 'There's just this one problem, no multi-texture armors.' I'm simply repeating that information like a trained parrot. I have absolutely no grasp of the functions.

 

If you think saying how I want the mod to work in great detail will help then okay, but I'm not sure it's going to help as much as you think it will.

 

What I have in mind is the mod comes with an invisible mesh and blank texture for every gear slot. Then there's the esp file, and an ini file that lets you specify the hotkey you want to use.

 

All you'd do is replace the meshes and textures for each slot with ones from an armor you know you want to wear. Or, alternatively, just leave it as is if you want to be a nudist with armor stats. Then you start up the game, and once you're in, it doesn't matter what you're wearing - you press the hotkey and that armor set you just prepared yourself is applied.

 

So in effect you'd look like whatever you want to look like without cheating, it'd all be purely cosmetic.

Posted

This could be a longshot, as I have no idea of the coding involved, but couldn't this be used in conjunction with armor (that has running scripts attached) to create an effect similar to Oblivion's BU-Framework? Perhaps have a script that would trigger on X - health lost, or maybe when your character is staggered, that swaps the appearance of the armor to a slightly more revealing one?

Posted

This could be a longshot' date=' as I have no idea of the coding involved, but couldn't this be used in conjunction with armor (that has running scripts attached) to create an effect similar to Oblivion's BU-Framework? Perhaps have a script that would trigger on X - health lost, or maybe when your character is staggered, that swaps the appearance of the armor to a slightly more revealing one?

[/quote']

Uh. Why would you need a trigger like that when you can just use a hotkey? Hotkeys have been supported in SKSE for quite some time.

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