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Dead Or Alive Xtreme Venus Vacation - Modding Thread and Discussion -


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Hello friends.

 

Anyone please help me.

I couldn't make SSR_Penguin's base body.

Maybe I should use [Bak_ref...].

But now, I haven't enough time to understand this method.

Please make base body for SSR_Penguin.

 

Thank you.

 

SSR_Penguin_5.jpg

1.jpg

 

Edited by 5150
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On 8/3/2022 at 8:25 PM, Tychedy said:

エリーゼの髪はフィオナのようにツヤツヤになれる?2135119883_QQ20220803155937.png.5abd8714b0210eec2d4163d517423531.png74111903_QQ20220803155933.png.e26d27a1c374b5986536b6c826c2414e.png

 

Yes.

It can easily change the color by using the paint tool's color adjustment function (color temperature, hue, brightness, etc.).

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2 hours ago, 5150 said:

Hello friends.

 

Anyone please help me.

I couldn't make SSR_Penguin's base body.

Maybe I should use [Bak_ref...].

But now, I haven't enough time to understand this method.

Please make base body for SSR_Penguin.

 

Thank you.

 

SSR_Penguin_5.jpg

1.jpg

SSR_Penguin_5.zip 12.42 MB · 43 downloads

 

I checked the mod you are making.

It seems that the shape of the buttocks has collapsed because the weight of the buttocks has not been adjusted. Also, the barefoot body is incomplete.

 

The body model lacks a total of "8" vertex groups (4 on the buttocks, 4 on the toes). So we need to interpolate these 8 missing weights.

 

I will make a body with socks and a barefoot body. It will take several days. I'll send you the file via DM when it's done.

Please adjust the swimsuit to fit her body.

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3 hours ago, tk2004 said:

 

I checked the mod you are making.

It seems that the shape of the buttocks has collapsed because the weight of the buttocks has not been adjusted. Also, the barefoot body is incomplete.

 

The body model lacks a total of "8" vertex groups (4 on the buttocks, 4 on the toes). So we need to interpolate these 8 missing weights.

 

I will make a body with socks and a barefoot body. It will take several days. I'll send you the file via DM when it's done.

Please adjust the swimsuit to fit her body.

Mr.tk2004. Thank you very much!

I don't know how to interpolate missing weights....

 

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Hi, does anyone know how to solve this problem.

While playing the character episode, the character doesn't change the suit into the private ones. They still maintain the original outfit.

I did change the private costume settings, but it didn't work.

This doesn't happen to the old characters, however, the new ones, such Elisa, Emmy appear this kind of problem.

It may be some settings problem, just need to know how to solve it.

 

Thanks.

 

 

 

1660409657465.jpg

1660410197790.jpg

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4 hours ago, yeh980203 said:

こんにちは、この問題を解決する方法を知っている人はいますか。

キャラクターエピソードを再生している間、キャラクターはスーツをプライベートスーツに変更しません. 彼らはまだ元の衣装を維持しています。

プライベートコスチュームの設定を変えたのですが、うまくいきません。

これは古いキャラクターには起こりませんが、Elisa や Emmy などの新しいキャラクターではこの種の問題が発生します。

設定の問題かもしれませんが、解決方法を知る必要があります。

 

ありがとう。

 

 

 

1660409657465.jpg

1660410197790.jpg

I don't remember when, but it seems that new characters can't be set from the beginning. This is official and not a bug

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On 8/11/2022 at 4:03 PM, dsfsdfsdfsdfsd said:

Please help me!What should i do??‍♂️

When i press F10 it can't be saved with common body girls.

1.d3dx_user.ini or d3dx.ini

2.Mods\Costumes\CostumeCustomizer\Common.ini

image.jpeg.8f5b000857b68b793100ec629a603d3f.jpeg

d3dx_user.ini 74.21 kB · 16 downloads Common.ini 1.96 MB · 11 downloads

d3dx.ini 82.97 kB · 0 downloads

I solved it ,CostumeCustomizer mod conflict with BedToStage mod so i delete BedToStage mod and now i can save presets again.Hope to provide ideas to friends who have this problem.

Edited by dsfsdfsdfsdfsd
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@coldskates The easy way is to use a nude body and make the bikini bottom loose fitting so that the body doesn't intersect and poke through. That's kind of sloppy and doesn't look good in close-ups. The good way is not easy; it would be to meticulously replace the part of the body where the straps are removed. The geometry differences between the body with the suit and a nude body make that a kind of painstaking task.

 

I would rather just put a different suit on her than spend my time modding it again. I don't know if it works for Steam/World version, but here is an old mod I made for it - though it doesn't remove the straps like you wanted. Use the "Petite" version for Nagisa...

 

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7 hours ago, krunkDunk said:

@coldskates The easy way is to use a nude body and make the bikini bottom loose fitting so that the body doesn't intersect and poke through. That's kind of sloppy and doesn't look good in close-ups. The good way is not easy; it would be to meticulously replace the part of the body where the straps are removed. The geometry differences between the body with the suit and a nude body make that a kind of painstaking task.

 

I would rather just put a different suit on her than spend my time modding it again. I don't know if it works for Steam/World version, but here is an old mod I made for it - though it doesn't remove the straps like you wanted. Use the "Petite" version for Nagisa...

 

I see! thank you very much for the explaination! Dang, I was hoping it can be done quickly.. What tools do I need to do it the hard way? Blender?

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If I want to change the color of the hair specular-texture(T2texture),
How should the code be edited?Is this code okay?

[TextureOverrideH1]

hash = fbc6f83c(hash of T0 texture)
match_priority = -1
ps-t0 = ResourceColor1t0
ps-t2 = ResourceColor1t2

AND:Will any of the following affect T2?

[ShaderOverrideHairFiona]
hash = 2d6fa97beffe2f18
allow_duplicate_hash = overrule
if $costume_mods
    checktextureoverride = ps-t0
    checktextureoverride = ps-t2
endif276091053_QQ20220818102109.jpg.973edc711c4d37c540b64df9c60ae2bd.jpg

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2 hours ago, Tychedy said:

If I want to change the color of the hair specular-texture(T2texture),
How should the code be edited?Is this code okay?

[TextureOverrideH1]

hash = fbc6f83c(hash of T0 texture)
match_priority = -1
ps-t0 = ResourceColor1t0
ps-t2 = ResourceColor1t2

AND:Will any of the following affect T2?

[ShaderOverrideHairFiona]
hash = 2d6fa97beffe2f18
allow_duplicate_hash = overrule
if $costume_mods
    checktextureoverride = ps-t0
    checktextureoverride = ps-t2
endif276091053_QQ20220818102109.jpg.973edc711c4d37c540b64df9c60ae2bd.jpg

That syntax looks correct. Was there a problem? I didn't look up the shader hashes, if there is a problem I would check those. Or maybe try different .dds compression settings...

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Spoiler
6 hours ago, krunkDunk said:

该语法看起来是正确的。有问题吗?我没有查找着色器哈希,如果有问题我会检查这些。或者尝试不同的 .dds 压缩设置...

 

I want to make my own mod, but I don't know what these codes mean.I want to change the T2 texture, should I use the code above or below?

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