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Could you define exactly what you mean by a broken mod?

 

there are many ways a mod could be considered "broken"

  • new mods interfere with an older mod
  • updates to the Game
  • addition of other mods to your load order (some of which overwrite key data)
  • removal of another mod that contained dependencies for the mod left behind
  • ETC

 

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On ‎11‎/‎5‎/‎2017 at 11:56 PM, lyssacole said:

Does anyone know of any broken mods, cc, animations etc? Any mods that you know are causing your last exception files? Post them here so everyone can help their game. :shy:

Try this link for broken and updated mods and cc. http://forums.thesims.com/en_US/discussion/928106/broken-mods-cats-and-dogs-nov-2017/p1?new=1 

 

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