ZeroProdigy Posted November 1, 2017 Share Posted November 1, 2017 I am trying save my merged mod in CK that i merged days ago so that i can put the Navmeshs back in the mods that i merged into one. I been reading online on some websites that when you merge some mods out there they sometimes break meaning some content is missing from the mods when they were merged and that you need to save it in CK to get it back in the merged mod to fix the merged mod. The problem is when i click save i get to this window in CK i don't know what to do next. I tried to save over the merged mod and it just gives me errors. Anyone have advice? and Thanks in advance. I'm editing my post here because I found this info on a website that I'm putting down below. Delete the NAVI info from each mod before merge then load/save in the CK afterwards it'll automatically regenerate it. That guide specifically refers to the merge plugins script which is out of date compared to merge plugins standalone app which may not even allow navmeshes to be merged at all in which case you'd have to remove all navmesh and NAVI records from all mods, merge, then add navmesh back afterwards and then let the CK regenerate NAVI. You only need to unpack BSA's if there are more than one BSA for all the mods you're merging in which case unpack then repack together. Otherwise rename it to whatever you're calling your merged .esp. As for the rest,don't worry about it Here's a link where i got that info. https://www.reddit.com/r/skyrimmods/comments/6mru57/rebuilding_navi_in_ck_for_a_merged_plugin/ So basically I need to just delete the NAVI info from each mod before I merge them. Is that correct? Link to comment
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