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Darkest Dungeon Erotic Mods


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Posted
11 hours ago, niknerozz said:

image.thumb.png.2aff32e2ec665ffd9bf4d580e3c15867.png

 

Most of the abilities name is based on original Flag's abilities so the theory could be true. 
Best solution I think is to use other sound bank/ GUID that is working and fits at least Flagellant. My suggestion would be custom class Exanimate. It is blight version of Flagellant (DD2 version). 
But you have to rewrite all of the guid_overide and guid load order into appropriate number (i.e from the new bank). The event_id should be the same as original (this case:Elesis). 

i have figured out whats wrong from the guid, it was not pointing towards something thats actually usable, it seemed. i switched over to the true guid of flagellant and it worked flawlessly

also, i will leave this here just in case for future reference, both vanilla base game and dlc guids, for anyone who needs it

sound resources.zip

Posted
37 minutes ago, OhHellNoDOY said:

i have figured out whats wrong from the guid, it was not pointing towards something thats actually usable, it seemed. i switched over to the true guid of flagellant and it worked flawlessly

also, i will leave this here just in case for future reference, both vanilla base game and dlc guids, for anyone who needs it

sound resources.zip 19.08 MB · 0 downloads

Ty my friend. I do need this. 

Posted
2 hours ago, Heytherecthulhu said:

is there an up to date list of all the classes that are supported with this mod? I'm, VERY, interested to say the least lol

"This mod"? 

Posted
2 hours ago, Heytherecthulhu said:

sorry, sleep deprived lol. For Darkest Desires. my bad.

 

Is there an up to date list of mods that can be used with Darkest Desires?

Sheesh, that thing still exists and is used in this day and age? Might be wrong, but I don't think it is receiving support any longer...

You're probably much better off finding an alternative lewd total conversion. Not personally a fan or user of these conversions, but I saw that Lustiest Lair is still up-to-date and is still receiving active support—the best of them all, it seems. You'll likely find better dedicated support there, plus an assortment of mods and patches made for it, coupled with the fact that it has way fewer incompatibilities than Darkest Desires so that you can use a metric ton of mods of your own choosing, from what I've heard.

Here is their Wiki; give it a glance over: https://lustiestlairexpanded.miraheze.org/wiki/Main_Page
1148593976941740184.webp?size=96

Posted
8 hours ago, OhHellNoDOY said:

Anyone has the latest files + English localization for the Seidoreiseijyo Class?

On top of this, I'd also like to ask if anyone knows how to modify bark frequency—in combat, while interacting with curios, and while in town. There was one author called MO (goes by Basco now) on the Steam Workshop that has made a mod called No Speaking once. I think that file holds the answer to modifying bark frequency, but it seems gone now; can't even get it on the Skymods catalogue.

Posted
5 hours ago, eSmiling said:



someone know why this happen?, all the skins work but this ones no

https://cdn.steamusercontent.com/ugc/12625185972452211661/9460C8B41BF655D0C2177B70FDB941DBF0EE96E7/

Broken skeletons, it'd seem. Check the skin mods again, ensure that their skeleton files are properly loaded.
 

 

6 hours ago, ViktorNikto said:

Not really sure about English loc and up to date files but this one at least shows up in the mods panel

Seidoreiseijyo Class.zip 49.97 MB · 5 downloads

Thank you, sir. Now I just need someone knowledgeable to show me how to adjust bark frequency. So far, after a long while of digging, I've only found "playerCritBarkChance" and "masterBarkChance" inside shared/rules.json. Those might affect the bark chance in combat and interacting with curios; still have the in-town one left, though...

Posted

Does anyone have a mod collection of skins? Just asking to see if I can spare myself the effort of going through hundreds of pages of posts for skin mods. Currently using LL:E for context in case some mods don't work with it.

Posted
23 hours ago, OhHellNoDOY said:

Sheesh, that thing still exists and is used in this day and age? Might be wrong, but I don't think it is receiving support any longer...
 

damn.... I was really hoping it was still being worked on. IMHO, from what I've seen (and played a bit with) LL:E is a bit... to, horny for me? I just want something that adds some lighter kinky or sex related elements to the game, rather than a total conversion into a sex dungeon.

 

Ah well, and thank you for the advice.

Posted

Hm , looks like there were no good modpacks for a while, i think i might upload all of my DD mods that i am using and think they are cool (about 5 gb) part by part, all the files in these modpacks are free to use and completely LEGAL. Also those parts should be downloaded and considered as the one modpack and can`t be used separately (because there might be only a skin for a class without class itself.modpackpart1.zip

modpackpart1.zip

Posted

Now i thinking about it i might just made a topic and upload everything there but since i almost done there is no point.

Also i didn`t include xelsword replacers because they are to big but yo all can find them for free on Nexus in 2 variants-One is compatible with Black reliquary and one includes all the skins made for xelsword replacers.

modpackpart3.zip

Posted

is it possible to have lustiest lair without all the localization changes? like as long as the gameplay is still mostly the same i dont want to have normal attacks renamed to sex moves.

Posted
11 minutes ago, chains123 said:

is it possible to have lustiest lair without all the localization changes? like as long as the gameplay is still mostly the same i dont want to have normal attacks renamed to sex moves.

 

Can but bothersome. It's not a one click solution. 

 

Basically you have to edit the string.xml and remove anything that is vanilla (i.e not new line of code like goblin related since it is exclusive to LL). 

Then create new loc2 from the edited string. 

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