wholegrain Posted October 26, 2017 Share Posted October 26, 2017 I have some old mods that are dependent on USLEEP and some that are dependent on USKP, I am wondering it if may lead to some crashes in my games, because I had a CTD near Whiterun between Whiterun and Riverwood. Link to comment
lastmanaroundhere Posted October 26, 2017 Share Posted October 26, 2017 if i remember correctly USKP is very outdated and USLEEP is the better of the two, try and see if your USKP dependent mods have USLEEP patches Edit: i just realized i don't think this answers your question, but no as far as i know USLEEP and USKP are incompatible Link to comment
53army Posted October 26, 2017 Share Posted October 26, 2017 I have some old mods that are dependent on USLEEP and some that are dependent on USKP, I am wondering it if may lead to some crashes in my games, because I had a CTD near Whiterun between Whiterun and Riverwood. CMIIW, but you can change the dependency from uskp to usleep since the change in uskp also imported to usleep. Or you can ask the mod creator to make the usleep patch. Link to comment
yatol Posted October 26, 2017 Share Posted October 26, 2017 Edit: i just realized i don't think this answers your question, but no as far as i know USLEEP and USKP are incompatible bullshit if there's only unof legendary version of a mod, i load it in tesedit with legendary, rename to unof skyrim, and good to go to use mods with unof skyrim as master with mods with unof legendary as master you had to have unof skyrim after update, unof dawnguard after dawnguard, and unof legendary after unof hearthfire it was stupid, because of that the tesedit plugin to rename unof skyrim to unof legendary was made using unof patch x.x, x.y or x.z with that mod, that doesn't change anything doesn't change anything either if you replace unof patch with unof legendary x.x, x.y or x.z Link to comment
par6six6 Posted October 26, 2017 Share Posted October 26, 2017 The two patch mods cannot be used together. The game will even tell you that if you try to load a save with both patches active. The top sticky post on the nexus USLEEP page explains how to change mod dependancies on USKP over to USLEEP. Take the advise and convert those old mods. It's been two years since USKP was obsolete, there's no excuse. As to the specific question - no, the patches are not the cause of your CTD's. Link to comment
wholegrain Posted October 27, 2017 Author Share Posted October 27, 2017 apparently, it's fine, because none of the mods use the patches as master. the only mod is like cutting floor, the other may overwrite it, but they don't use any patch as master. Link to comment
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