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Jens85_WickedJobs


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On ‎1‎/‎19‎/‎2018 at 10:40 PM, Josua1970 said:

Hello Bushi, how are you?

Yesterday I opened a tattoo house, in case you want to see it, it's called Josua1970 intimate tattoos, it is in WW downloads, if you have any suggestion, request or order, Tanya will take care of you with great pleasure.

 

Ive been tied up today with my sorta' other half. But I ll check it out ASAP. I just wanted to see if I had mail, ( like this ) before I scooted off to sleepy. :smile: Thanks for the heads up!!!

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8 hours ago, Yuhi said:

Meow, thank You:classic_blush:.. it remains only to verify how much these mods get along with WickedWhims:classic_wink:

If you are as I believe referring to that list on the last page from me.. they all work fine. I ve had zero issues and as long as you follow the basics on SIMS modding you should have no problems. 

Of course, it is always possible to find a conflict with something else.. but WW, Jens with the fix from Josua, Basemental, Nisa's mod, Money for WooHoo and I highly endorse MCCC. Plus toss in all the sex toys, tons of animation and about 300 clothes / tats / shoes / and I am running smooth. My only problem with SIMS so far has gotten down to out of date mods post an update. Of course. :smile: 

In a nutshell, all the perverted, nasty, L.L. stuff and toys along with the adult scripts.. ahem. Work fine in all my test. :tongue:

 

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6 hours ago, Bushi Neko said:

If you are as I believe referring to that list on the last page from me.. they all work fine. I ve had zero issues and as long as you follow the basics on SIMS modding you should have no problems. 

Of course, it is always possible to find a conflict with something else.. but WW, Jens with the fix from Josua, Basemental, Nisa's mod, Money for WooHoo and I highly endorse MCCC. Plus toss in all the sex toys, tons of animation and about 300 clothes / tats / shoes / and I am running smooth. My only problem with SIMS so far has gotten down to out of date mods post an update. Of course. :smile: 

In a nutshell, all the perverted, nasty, L.L. stuff and toys along with the adult scripts.. ahem. Work fine in all my test. :tongue:

Hello, I have not registered any error or package or script in the Whickedjobs, and that as Bushi, I use a lot of material, I currently have the WW version, the MCCC, AirplaneRandy TV channel, Poseplayer, Sex addict aspirations, some modifications of Beacky's objects for scenarios, and I've had at the same time installed, apart from the aforementioned, the basic medications, extreme violence, haunted mirror, mod de nisa, and some more that I do not remember, all that mixed with more of 4500 files of cas and objects of the world.

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Hello. I have a teenager sim that just reached level 4 in the porn star career (On-Set Fluff Girl), but now she won't go to work. I have tried to click the "go to work" icon manually, but to no avail. Is there any way to fix this? Prior to level 4 she would go to work without any problems.

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2 hours ago, Zhanken said:

Hello. I have a teenager sim that just reached level 4 in the porn star career (On-Set Fluff Girl), but now she won't go to work. I have tried to click the "go to work" icon manually, but to no avail. Is there any way to fix this? Prior to level 4 she would go to work without any problems.

What version of the mod do you have?

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On 17/1/2018 at 1:48 PM, Josua1970 said:

Those of you who want this mod, I have placed a thread out of it, in downloads of WW, JENS85 WHICKEDJOBS 0.2C FUNCTIONAL, in the I share the rar that contains the package and the functional script.

Is the script film supposed to go in the mod folder too? 

 

My game crashes and i sooo want to use this mod. I have the latests update of wicked and mccc and the .02 version of wickedjobs

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7 hours ago, Jeramahia said:

Mis personajes no irán a trabajar. 

 

1 hour ago, NannaVictoria said:

¿Se supone que la película de guiones también debe ir en la carpeta de mods? 

 

Mi juego se bloquea y quiero usar este mod. Tengo la última actualización de wicked y mccc y la versión .02 de wickedjobs

Hi, I'm going to answer both at the same time, the script what it does is enable the interaction with the computer to watch porn, you need to download the AirPlaneRAndy porn channel for it, this version I have working correctly in the version of the game 1.38 , is verified from v1.31, without errors, for game versions lower than 1.31 you have to download the version of whickedjobs 0.131b; your game hangs up, you have verified your cc, it does not find any broken and it is the cause. It is something that usually happens, I currently use more than 4500 objects between cas and objects of the world, apart from about 7 juice modifiers without problems.

 

Sorry, in the request, your messages are in Spanish, but I have to translate the page to read

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36 minutes ago, Zhanken said:

0.2C.

I also tested if it was possible to obtain bonuses when you reach level 10, but  that didn't seem to work either. Is this not implemented yet?

Forgives. you have stopped reading the entries, the mod is there, the original programmer has not updated it, that is, there are no updates, so do not ask, I am not a programmer, I only share the version that is sure to work .

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Hello, I've just discovered an issue. I'm not sure if anyone else has the same problems, scanning through 14 pages of posts is .... irritating. So here it is. I've downloaded WickedJobs and have gotten my pregnant young adult female sims started on the Newbie Camgirl career path. When ever I try to get her to work though I get a script exception that crashes the game. From what I can tell its stating that there is no transition from normal attire to work clothes. Just in case I'm not understanding the text file right I'm going to attach it so you can read it and make sure.

lastException_63652602248.txt

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1 hour ago, One Night Juliet said:

Hello, I've just discovered an issue. I'm not sure if anyone else has the same problems, scanning through 14 pages of posts is .... irritating. So here it is. I've downloaded WickedJobs and have gotten my pregnant young adult female sims started on the Newbie Camgirl career path. When ever I try to get her to work though I get a script exception that crashes the game. From what I can tell its stating that there is no transition from normal attire to work clothes. Just in case I'm not understanding the text file right I'm going to attach it so you can read it and make sure.

lastException_63652602248.txt

What version of Whickedjobs have you downloaded? How old is your character?

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5 minutes ago, Josua1970 said:

What version of Whickedjobs have you downloaded? How old is your character?

WickedJobs0.131b, following the instructions to match the version of the base game that I have. I'm not sure if you meant the Sims age or the total run time I have on her. If it's the former, as I mentioned she's a young adult, just aged up. If it's the latter, I'm not sure how to find that out, she's a part of the family that's been running much longer than she's been around.

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25 minutes ago, One Night Juliet said:

WickedJobs0.131b, following the instructions to match the version of the base game that I have. I'm not sure if you meant the Sims age or the total run time I have on her. If it's the former, as I mentioned she's a young adult, just aged up. If it's the latter, I'm not sure how to find that out, she's a part of the family that's been running much longer than she's been around.

ok, the problem is the version you have of Whickedjobs, if you had stopped to read a bit the tickets you see that this obsolete, two or three entries above I am sharing a rar that is for the moment the latest version that is known, and that there is no maintenance of this mod, only what we are finding is shared. You have to download this, and replace the one you have.

 

WhickedJobs.rar

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How do I fix this?

 

 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>bb4e3f8afc9d0a655a6ada80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-01-26 02:38:20</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>bb4e3f8afc9d0a655a6ada80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4376, in get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>bb4e3f8afc9d0a655a6ada80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-01-26 02:38:21</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>bb4e3f8afc9d0a655a6ada80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4376, in get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>bb4e3f8afc9d0a655a6ada80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-01-26 02:38:21</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>bb4e3f8afc9d0a655a6ada80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4376, in get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>bb4e3f8afc9d0a655a6ada80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-01-26 02:38:22</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>bb4e3f8afc9d0a655a6ada80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4376, in get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>bb4e3f8afc9d0a655a6ada80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-01-26 02:38:22</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>bb4e3f8afc9d0a655a6ada80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4376, in get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>bb4e3f8afc9d0a655a6ada80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-01-26 02:38:22</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>bb4e3f8afc9d0a655a6ada80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4376, in get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
</root>

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On ‎23‎/‎10‎/‎2017 at 7:32 PM, Jens85 said:

View File


Adult Oriented Career

 

This is my first mod for the Sims 4..

 

It is the time to use your sex skills to make some money out of home. available for male and female, also for teens.

 

This mod adds a new job for your sims in the Wicked World, with 2 branches: Porn Star and Prostitution.
You start with a 3 stage Camgirl/boy introduction track, and then you got to choose from 2 branches, 7 levels each one.

 

Also adds a new interaction with the computer: Watch porn videos. This one is just a had-oc workaround to help with the career, so it have not any special animations (yet).

 

Requirements

  • The Sims 4 v.1.25 (WickedJobs 0.1b)
  • The Sims 4 v.1.31 or above (WickedJobs 0.131b)
  • WickedWhims.


Extra Info

  • Use just one of the files, depending on your sims version (0.1b for < v1.31; 0.131b for => v1.31)
  • "Watch porn movies" are available only at computers under "Web...".
  • Spanish version is included, if you want to make a translation to your own language please send me a PM.


Special thanks To:

  • TaelF for the Portuguese Translation.
  • Shooty for the French Translation.

 

 

Currently working on:

 

-SexServiceNPC: Is a feature that allows to hire escorts and pay for sex.

 


Let me know any bugs or suggestions, enjoy!


  • Submitter
  • Submitted
    10/23/2017
  • Category
  • Requires
    WickedWhims

 

When it's time to go to work, my sims don't go to work..Why?

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4 minutes ago, Nelsx12 said:

Cuando es hora de ir a trabajar, mis sims no van a trabajar ... ¿Por qué?

You have 14 pages, to see, in which everything is explained, it is more, if you look 4 or 5 entries above, you will realize that you are using an obsolete version.

Link to comment
On 10/28/2017 at 7:58 PM, Jens85 said:

 

Does it throw an Exception?

To check this out go to .../Documents/.../The Sims 4/LastException.txt

 

see if this file has been updated the last time you played using the mod, If so, let me see if I can find the problem.

 

Anyone else has the same issue?

 

yes, just added this.. same problem...i know it must be a conflict, could the tv  porn mod i also have be the problem.

 

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