BunnyRice Posted August 13, 2012 Posted August 13, 2012 Having a problem with the NPC stance... I downloaded the ElinRace mod along with the Elin Idle animation using Fore's FNIS Behaviors mod on Nexus. The Elin idle animation works on myself which is great, and the game had every other NPC standing as they normally did. But I messed with the FNIS installing a dance mod which required FNIS tampering for it's installation, the mod was Compliation Dances on the Nexus also. The FNIS generator says the dance animations were added but now the problem is the dance animation nor normal idle stances work. Everyone is standing in a T shape doing nothing but talking basically. Not even walking. Is there a way to fix this? I'm not the best at mod knowledge so I don't want to tamper with my files anymore without knowing the right direction to fix this and return them to their normal posture. (and possibly get the dances to work as well.) The links for the FNIS and the dances are below, thanks if anyone can help. Lore's FNIS Behavior Mod: http://skyrim.nexusmods.com/mods/11811 Compliation Dances Mod: http://skyrim.nexusmods.com/mods/20541 ----------------------------------------------------- Edit: The problem was neither mods listed above. The problem lied within a second-hand mod I soon installed after dance mod, which I got the regular animations to work again plus the new animation. Only problem I'm having is fixing the dancing for it to properly work. Thanks for the help for those who gave me tips in the right direction to troubleshoot the problem!
GodSmack Posted August 13, 2012 Posted August 13, 2012 Having a problem with the NPC stance... I downloaded the ElinRace mod along with the Elin Idle animation using Fore's FNIS Behaviors mod on Nexus. The Elin idle animation works on myself which is great' date=' and the game had every other NPC standing as they normally did. But I messed with the FNIS installing a dance mod which required FNIS tampering for it's installation, the mod was Compliation Dances on the Nexus also. The FNIS generator says the dance animations were added but now the problem is the dance animation nor normal idle stances work. Everyone is standing in a T shape doing nothing but talking basically. Not even walking. Is there a way to fix this? I'm not the best at mod knowledge so I don't want to tamper with my files anymore without knowing the right direction to fix this and return them to their normal posture. (and possibly get the dances to work as well.) The links for the FNIS and the dances are below, thanks if anyone can help. Lore's FNIS Behavior Mod: http://skyrim.nexusmods.com/mods/11811 Compliation Dances Mod: http://skyrim.nexusmods.com/mods/20541 [/quote'] did u use the generator for users after you did all that? cuz if you didnt thats probably why
BunnyRice Posted August 13, 2012 Author Posted August 13, 2012 Having a problem with the NPC stance... I downloaded the ElinRace mod along with the Elin Idle animation using Fore's FNIS Behaviors mod on Nexus. The Elin idle animation works on myself which is great' date=' and the game had every other NPC standing as they normally did. But I messed with the FNIS installing a dance mod which required FNIS tampering for it's installation, the mod was Compliation Dances on the Nexus also. The FNIS generator says the dance animations were added but now the problem is the dance animation nor normal idle stances work. Everyone is standing in a T shape doing nothing but talking basically. Not even walking. Is there a way to fix this? I'm not the best at mod knowledge so I don't want to tamper with my files anymore without knowing the right direction to fix this and return them to their normal posture. (and possibly get the dances to work as well.) The links for the FNIS and the dances are below, thanks if anyone can help. Lore's FNIS Behavior Mod: http://skyrim.nexusmods.com/mods/11811 Compliation Dances Mod: http://skyrim.nexusmods.com/mods/20541 [/quote'] did u use the generator for users after you did all that? cuz if you didnt thats probably why I did. At first before I input the dances it said about 200+ animations were added to the game, everything ran smoothly. Suddenly I import the dances and I noticed the number of animations decreased to around 150+ animations. I'm thinking maybe thats the problem? but even though I've manually retracked my steps to uninstalling the dance mod it still says about 150+ animations. I'm not sure what went wrong.
UNREAL Posted August 13, 2012 Posted August 13, 2012 Check the animation(*) in the constructor (Animation-0_master.hkx-LOOSE) Perhaps the newly created behavior rewrote them events.
BunnyRice Posted August 13, 2012 Author Posted August 13, 2012 Not really sure how to do that... :c Also, I don't see a file of that name..is that what may be missing? If so, link for download?
GodSmack Posted August 13, 2012 Posted August 13, 2012 Having a problem with the NPC stance... I downloaded the ElinRace mod along with the Elin Idle animation using Fore's FNIS Behaviors mod on Nexus. The Elin idle animation works on myself which is great' date=' and the game had every other NPC standing as they normally did. But I messed with the FNIS installing a dance mod which required FNIS tampering for it's installation, the mod was Compliation Dances on the Nexus also. The FNIS generator says the dance animations were added but now the problem is the dance animation nor normal idle stances work. Everyone is standing in a T shape doing nothing but talking basically. Not even walking. Is there a way to fix this? I'm not the best at mod knowledge so I don't want to tamper with my files anymore without knowing the right direction to fix this and return them to their normal posture. (and possibly get the dances to work as well.) The links for the FNIS and the dances are below, thanks if anyone can help. Lore's FNIS Behavior Mod: http://skyrim.nexusmods.com/mods/11811 Compliation Dances Mod: http://skyrim.nexusmods.com/mods/20541 [/quote'] did u use the generator for users after you did all that? cuz if you didnt thats probably why I did. At first before I input the dances it said about 200+ animations were added to the game, everything ran smoothly. Suddenly I import the dances and I noticed the number of animations decreased to around 150+ animations. I'm thinking maybe thats the problem? but even though I've manually retracked my steps to uninstalling the dance mod it still says about 150+ animations. I'm not sure what went wrong. then its likely the two mods are canceling each other out, i had this problem with a flying rings mod and 1 handed sword animation
BunnyRice Posted August 13, 2012 Author Posted August 13, 2012 Having a problem with the NPC stance... I downloaded the ElinRace mod along with the Elin Idle animation using Fore's FNIS Behaviors mod on Nexus. The Elin idle animation works on myself which is great' date=' and the game had every other NPC standing as they normally did. But I messed with the FNIS installing a dance mod which required FNIS tampering for it's installation, the mod was Compliation Dances on the Nexus also. The FNIS generator says the dance animations were added but now the problem is the dance animation nor normal idle stances work. Everyone is standing in a T shape doing nothing but talking basically. Not even walking. Is there a way to fix this? I'm not the best at mod knowledge so I don't want to tamper with my files anymore without knowing the right direction to fix this and return them to their normal posture. (and possibly get the dances to work as well.) The links for the FNIS and the dances are below, thanks if anyone can help. Lore's FNIS Behavior Mod: http://skyrim.nexusmods.com/mods/11811 Compliation Dances Mod: http://skyrim.nexusmods.com/mods/20541 [/quote'] did u use the generator for users after you did all that? cuz if you didnt thats probably why I did. At first before I input the dances it said about 200+ animations were added to the game, everything ran smoothly. Suddenly I import the dances and I noticed the number of animations decreased to around 150+ animations. I'm thinking maybe thats the problem? but even though I've manually retracked my steps to uninstalling the dance mod it still says about 150+ animations. I'm not sure what went wrong. then its likely the two mods are canceling each other out, i had this problem with a flying rings mod and 1 handed sword animation Well I DID just recently install the 1hand sword running and idle animations mod. Maybe that could possibly be the problem. I'll try uninstalling and see how far it goes as to fixing the problem. But if the problem still remains than I'm pretty much at a lose situation of what to do to fix it.
BunnyRice Posted August 14, 2012 Author Posted August 14, 2012 Fixed and solved. The new sword run and idle animations caused it. I missed the small clue of how to get the sword animation and regular animations to sync properly..the hint was on the modder's page that I missed under the download section for some reason... Now I only have to fix the dancing animations, which I'll make a separate topic for. Thanks for the help guys!
fore Posted August 14, 2012 Posted August 14, 2012 Fixed and solved. The new sword run and idle animations caused it. I missed the small clue of how to get the sword animation and regular animations to sync properly..the hint was on the modder's page that I missed under the download section for some reason... BunnyRice, can you please give me a link to that mod? I'm very interested to understand which mods can break FNIS, and above all, WHY...
GodSmack Posted August 14, 2012 Posted August 14, 2012 Fixed and solved. The new sword run and idle animations caused it. I missed the small clue of how to get the sword animation and regular animations to sync properly..the hint was on the modder's page that I missed under the download section for some reason... BunnyRice' date=' can you please give me a link to that mod? I'm very interested to understand which mods can break FNIS, and above all, WHY... [/quote'] here ya go! its been updated from the version i was using before it wasnt compatible with FNIS
fore Posted August 14, 2012 Posted August 14, 2012 here ya go! its been updated from the version i was using before it wasnt compatible with FNIS Oh, I know xp32's mods. I've added the FNIS patch for them after all. But reading the post I thought it might be another mod I don't know. Thanks.
BunnyRice Posted August 28, 2012 Author Posted August 28, 2012 It was a two-handed sword animation that broke it. Sorry for such a horribly late reply. Been gone for a while. Here is the link if you ever see this again. xD http://skyrim.nexusmods.com/mods/15865#content
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