botpot77 Posted October 19, 2017 Posted October 19, 2017 Hello guys, I am playing with TMB Armor Conversations and Bijin's NPC mods (but I replaced Bijin's meshes with SevenBase ones), and when I change somebody's weight (who is wearing an armor from the mod) with console - the NPC gets a neck seam. How can I fix it? And why doesn't my character have any neck gaps when she is using the same armor with different weight?
Pheade Posted October 19, 2017 Posted October 19, 2017 It's not the armor - it's Bijin. If you want to fix the neck seam look up that npc's weight on the correct Bijin page and set it back to that specified weight.
botpot55 Posted October 19, 2017 Posted October 19, 2017 It's not the armor - it's Bijin. If you want to fix the neck seam look up that npc's weight on the correct Bijin page and set it back to that specified weight. Yeah, it's an obvious solution. I just can't understand why my character doesn't have any seams with the armor, but Bijin NPCs get them (there are no gaps when they are nude) when they all have the same body replacer.
Diawol3 Posted October 19, 2017 Posted October 19, 2017 It's not the armor - it's Bijin. If you want to fix the neck seam look up that npc's weight on the correct Bijin page and set it back to that specified weight. Yeah, it's an obvious solution. I just can't understand why my character doesn't have any seams with the armor, but Bijin NPCs get them (there are no gaps when they are nude) when they all have the same body replacer. because bjin has its own meshes of bodies, they are not overwritten by the common meshes of the game bodies. The simplest thing is to take your game mesh and throw it into the mesh folder
botpot55 Posted October 20, 2017 Posted October 20, 2017 It's not the armor - it's Bijin. If you want to fix the neck seam look up that npc's weight on the correct Bijin page and set it back to that specified weight. Yeah, it's an obvious solution. I just can't understand why my character doesn't have any seams with the armor, but Bijin NPCs get them (there are no gaps when they are nude) when they all have the same body replacer. because bjin has its own meshes of bodies, they are not overwritten by the common meshes of the game bodies. The simplest thing is to take your game mesh and throw it into the mesh folder I wrote in my first post that I replaced Bijin's meshes with SevenBase ones ffs
yatol Posted October 20, 2017 Posted October 20, 2017 and when I change somebody's weight (who is wearing an armor from the mod) with console - the NPC gets a neck seam. How can I fix it? working as intented setnpcweight x generate the npc head with weight x npc have headpart femaleheadnord, its textureset have no tintmask (crap kit put one, not the game) so the result don't have tintmask game don't generate that weight x head either so the next time you load that npc, he get back his original head, with a body at weight x if the armor don't have weight 0, don't give it to npc, that's all
Recommended Posts
Archived
This topic is now archived and is closed to further replies.