Guest Posted October 12, 2017 Posted October 12, 2017 The restrictions on Fallout 4's dialogue interface have been resolved on the engine level. Go nuts mod makers: https://www.nexusmods.com/fallout4/mods/27216/? Features: Full dialogue text. View your dialogue options with full certainty of what you're going to say. Dialogue cues. A question icon can be optionally displayed for dialogue options that do not advance the conversation. No more accidentally making a choice when all you wanted was to get more information. Options that end the conversation will have a door icon displayed beside them. Flexible dialogue options. Have less than four things to say? Then have just two options. Or add as many options as you'd like. No player voice, no problem. Skyrim and New Vegas didn't have a voiced player either! XDI makes engine modifications to overcome this. For unvoiced player dialogue, NPC dialogue starts right after option selection. The dialogue camera is hot-patched to keep focus on the NPC instead of (in vanilla) looking at the player's unmoving mouth. No more awkward pauses. Configurable via MCM. XDI comes with a MCM menu for easy configuration. No hacks. These changes are integrated into the engine - no need for workarounds, 'blank voice files', patching STRINGS files, etc.
Rockat Posted October 12, 2017 Posted October 12, 2017 The restrictions on Fallout 4's dialogue interface (number of options, icons etc) have been resolved on the engine level. No we just need something like fuz roh da. Go nuts mod makers: https://www.nexusmods.com/fallout4/mods/27216/? So they actually wasted money to dumb the game down (specifically, voiced dialogue options that wouldn't fit the vanilla dialogue menu)? How is that even possible.
Guest Posted October 12, 2017 Posted October 12, 2017 The restrictions on Fallout 4's dialogue interface (number of options, icons etc) have been resolved on the engine level. No we just need something like fuz roh da. Go nuts mod makers: https://www.nexusmods.com/fallout4/mods/27216/? So they actually wasted money to dumb the game down (specifically, voiced dialogue options that wouldn't fit the vanilla dialogue menu)? How is that even possible. Bethesda's retarded. That's how
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