%appdata% Posted October 5, 2017 Posted October 5, 2017 So I've been messing around with creating my own follower for a bit of time now and have hit a wall every time.I can't find anyone with a similar problem, which leads me to believe it's my own incompetence.RegardlessWhenever i try and load the file I've been working on the creation kit throws up the classic bronze cubemap error.fineBut then chucks me a bunch of errors about the majority of the parts of my follower "Missing".(pictures 1 & 2)These are just two examples the full list is:Hair color form on 'Nordrace'Skin on owner object "Follower"hair color form for NPC "Follower"head part on NPC "Follower" (x4)navmeshinfo no parent spaceWhen it finally opens after smothering my hope all my texture sets, Armor addons, Headparts (besides hairline) and races are gone.(image 3)(I put 'Fliss' in every name)If i try and load my esp. in game the actor based stuff is there but nothing elseI've stored all the necessary textures and meshes in folders with subfolders for head parts such as brows eyes and hair within:common\Skyrim\Data\textures\actors\character\Fliss&common\Skyrim\Data\meshes\actors\character\FlissI've been following this tutorial https://www.youtube.com/watch?v=3I1nvXOb3T4(I know that he misses out the head headpart, some guy in the comments got me through that)But this is starting to frustrate me, am i missing something obvious or not saving properly?Any help is appreciated thanks
yatol Posted October 5, 2017 Posted October 5, 2017 I've been following this tutorial https://www.youtube.com/watch?v=3I1nvXOb3T4 forget that crap, and forget the crap kit go to your fucking custom race follower delete headparts, and put back nordrace go to nord race screen femalemouthhumanoid, femaleheadnord, femaleeyes.... save that somewhere put that in the head nif, same everytime you give a custom head to a npc instead of wasting your time creating useless headparts go to your fucking custom race delete you made a skinnakedfollower armor to load fair skin twice or whatever? you want the npc to use those textures? put that in worn armor, no need for a custom race for that custom races, it's for custom skeleton, animations, another decapited head... whatever there is in race you can't mess with in the npc record
%appdata% Posted October 5, 2017 Author Posted October 5, 2017 Thanks,but what did you mean by "screen femalemouthhumanoid, femaleheadnord, femaleeyes.... save that somewhere"I'm pretty new to the ck so you're gonna have to bare with me.
yatol Posted October 5, 2017 Posted October 5, 2017 no need for crap kit for that i only load crap kit to generate heads for mods or move around a chair when a replacer is a little too big there and clip with the table load tesedit go to race scroll down there's all that after the male tintmasks faster and easier than wasting your time in crap kit
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