Fromorso Posted September 26, 2017 Posted September 26, 2017 Sorry to ask, have been searching both in google and here a bit for this... yet haven't found clear information about the subject. Here's the point. Sometimes I play skyrim alone, sometimes I don't. I don't care those who might be with me while I play to know that I am a creep that enjoys raping, sex and the like in videogames... But I DO care of them knowing that I am even creepier and that I can enjoy things such us bestiality. It's the first time I'm using SexLab with skyrim (former gameplays I just went with the old animated prostitution). I've been watching videos, reading mods, etc trying to decide what mods to use (but my loadorder is just to heavy to be doing random installations just to do some testing). So I would want to know what to expect in advance. These are my guess but PLEASE correct me if I am wrong: I've seen there's and option in sex lab framework to toggle creatures. So if I don't allow them, no creature animations would play (am I right?) But the animations alone are not al that I would need to enjoy bestiality in my "private time". I would also need "models" for the creatures to actually have... well all they need to get into the action (as such of those Nasty critters provide). But models are meshes and texture replacers so... even if I toggle of creatures in-game, all my creatures would still have "big" and no adecuate "things" to show in public. (right?). Or this framework has some extra-magic I don't know about and creatures just get their stuff when getting into the action? If not by default, is there anyway to achive this? Such as Automatic Variants or something? because I cannot go through installing and uninstalling mod from day to day for that feature... I've read about making a second profile (I use NMM) but I've also read that something related to FNIS mess things A LOT if you use one profile with enabled creatures and one which does not... Thank you for your time, hope nobody gets offended because of my coment.
Guest Posted September 26, 2017 Posted September 26, 2017 1. in this community no one is going to judge you unless youre a jackass or a thief 2. its really easy man 3. get MoreNastyCritters SLAL Version (MNC) and a bunch of SLAL packs especially Leito, Nibbles, & Anub aswell its requirements. and yeah bestiality is toggleable. so look for MNC, SexLab Creature Arousel, Creature Framework, FNIS Creature Pack at Nexus and those are the major things youll want
Fromorso Posted September 26, 2017 Author Posted September 26, 2017 Thank you very much Deathstalker, sorry to ask again but I feel still uncertain: Let's say I instal everything you say, and I play a bit with everything enabled, then someone comes home and I toggle off creature options. There will be no animations, but there will be also no more penis on creatures and the like until I renable it on the fly? Or the people who see my screen while I fight against wolves will see a pack of fully erect mamals ready to fuck everything on sight (enven though no real action would happen until I reenabled it)?
MadMansGun Posted September 26, 2017 Posted September 26, 2017 Thank you very much Deathstalker, sorry to ask again but I feel still uncertain: Let's say I instal everything you say, and I play a bit with everything enabled, then someone comes home and I toggle off creature options. There will be no animations, but there will be also no more penis on creatures and the like until I renable it on the fly? Or the people who see my screen while I fight against wolves will see a pack of fully erect mamals ready to fuck everything on sight (enven though no real action would happen until I reenabled it)? they are only erect when there animations are playing (or if you have SexLab Aroused installed and have the "Arousal threshold" set low) but they will still have balls, but you can use NifSkope to delete the balls from the non-erect meshes if you need to.
Fromorso Posted September 26, 2017 Author Posted September 26, 2017 Thank you two very much!! And thank you for beeing welcoming, I really apreciate it. Alright, then I have no more remedy to install them, then discover myself how much worry I should take for the balls... and if so, learn how to use NifSkope Let's get to it!! Just I quick question, Ive read in some of the mods that they are not compitible with immersive creatures (which I'm using). the incompatibility means that if I put MNC bellow them MNC will overwrite vanilla creatures and then I'll have some adecuate creatures and some not, or something worse can happend? I do also use SkyTest... will the changes interfere with the AI from sexlab mods?
Pauduan Posted September 26, 2017 Posted September 26, 2017 I'm not into bestiality and don't use MO, but I'm pretty certain you can use MOs virtual folders to good effect if you want whole stacks of mods to be disabled and enabled at will. I personally prefer two different data folders, simply renaming them (data1 and data) to switch in totally different play experiences, disk space is cheap enough. The missing piece is the load order, so once I have a nice and stable load order I simply do the same thing to the plugins file saved by Skyrim in the AppData folder, and voila, two different load orders and data folders. Obviously the saves are not compatible with each other - but you could remember that quite easily.
MadMansGun Posted September 26, 2017 Posted September 26, 2017 Thank you two very much!! And thank you for beeing welcoming, I really apreciate it. Alright, then I have no more remedy to install them, then discover myself how much worry I should take for the balls... and if so, learn how to use NifSkope Let's get to it!! Just I quick question, Ive read in some of the mods that they are not compitible with immersive creatures (which I'm using). the incompatibility means that if I put MNC bellow them MNC will overwrite vanilla creatures and then I'll have some adecuate creatures and some not, or something worse can happend? I do also use SkyTest... will the changes interfere with the AI from sexlab mods? this should help deal with immersive creatures: http://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/ i have not looked into the SkyTest mod yet.
Fromorso Posted September 26, 2017 Author Posted September 26, 2017 Perfect! Thank you a lot MadMansGun! That mod also make some compatibility for SkyTest so... I guess it should be compatible. Pauduan, I might try what you say but... I read that running FNIS for a different load order with no MNC after having run it for one with it can break creature animations somehow...
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