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Racemenu sliders revealing weird glitch?


pyskask

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Posted

Hello all!

I recently discovered when changing the CBBE body sliders racemenu that it seems my catsuit has two meshes. When I decrease one slider beyond a certain point, the moving mesh dissapears beneath a non-moving mesh. I believe this is only on the CBBE sliders, the Body scale sliders work just fine. 

Have I messed up the build regarding the catsuit somehow? I do have more than one catsuit provided by mods, (cursed loot, Shiny Catsuits, maybe some more) - and all (that I can see in Bodyslide) are built with racemenu morphs - however, I thought they would be separate items. If you don't know a fix, do you know how to diagnose the problem? I'm not that good with the bodyslide workings and skyrim outfits architecture in general.  

I use Mod organizer. 

Posted

It's the Cursed Loot catsuit

 

Screenshots:

 

EDIT; It also seems like the slider is inverted. Plus 2 shoulder width gives smaller shoulders, mins 2 gives wider shoulders - but it works like normal when not wearing the catsuit. I've seen this phenomenon on some other sliders, come to think of it, also with the same catsuit. 

post-1192550-0-42054800-1505815958_thumb.png

post-1192550-0-68946900-1505815970_thumb.png

  • 4 months later...
Posted

BUMP, issue still persist - in this case (as is on the screenshots) its the Cursed Loot Catsuit - listed as MWX catsuit. I've run it in bodyslide to my preset, but to no avail. 

Is it a bodyslide issue (it creates two verysions when making the mesh) or is it an installation issue? 

 

EDIT: 

 

Looking at my mods, it seems I have:

TS&ECatsuits&Ballet

SCshinycatsuits

Shiny Catsuits

 

installed. I see no conflicts in MO though, but I'm trying to figure out if I really need all of these...

Could it be a load order problem? 

Posted

I am unable to reproduce this issue, so I'm afraid I can't be of much more help.

 

Have you tried loading the outfit in question in Outfit Studio?  It's possible it is loading two different outfit meshes at the same time in the NIF.  (You can figure out which model it is by identifying the item name in-game, then finding it in the Creation Kit and checking where the ArmorAddon points.)

Posted
12 hours ago, davisev5225 said:

I am unable to reproduce this issue, so I'm afraid I can't be of much more help.

 

Have you tried loading the outfit in question in Outfit Studio?  It's possible it is loading two different outfit meshes at the same time in the NIF.  (You can figure out which model it is by identifying the item name in-game, then finding it in the Creation Kit and checking where the ArmorAddon points.)

Thanks for your time

 

yes, I have looked at it, the armor addon points towards Clothes/mwx catsuit. This problem also exists for all the catsuits that uses this model - but not the transparent ones.

Nifskope and outfit editor shows, what I can see, only one mesh, but perhaps it's possible there are two to on identical positions? I suspect there are two meshes, that are both being built/changed by Bodyslide (because as far as I can see, the outfit changes according to bodyslide), but only one obeys the in game racemenu CBBE sliders. 

 

I went into bodyslide output and tried substituting the normal .tri fo a renamed copy of the transparent one - but it looked just borked - in fact, it was quite normal looking, but it turns out that's the underlyig mesh which refuses to cange according to CBBE morphs in-game, and a completely wrinkled weird one underneath (that did flicker when I used the sliders). 

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