Guest Posted September 16, 2017 Posted September 16, 2017 Do you know how to fix this problem? Im not looking for help, im just curious if most people can fix it too.
MadMansGun Posted September 16, 2017 Posted September 16, 2017 i would say it's the good old gray face bug, but the neck looks (sort of) fine so that can't be it.
Guest Posted September 16, 2017 Posted September 16, 2017 Are you using Wet Function mod? i would say it's the good old gray face bug, but the neck looks (sort of) fine so that can't be it. I decided to go about learning how each texture layer functions & what they contribute. so I was using Barborous Beauty as a base. I first applied the Common maps then Diffuse then Normals and lastly the Speculars. I ran into seam issues all over the torso- and I learned Barborous Beauty's Normal maps are garbage. then I went about using Textureblender by SvarogNL to blur the lines of neck seams. on the Head drop down of Texture blender I deselected all female races but Nord (labeled just Female) when blending Normals and I ended up fucking all Female race faces except beasts and Nord. After a while I figured it must be the Normal maps that got fucked up. so I went into my Mod library and gathered the femalehead_msn and pasted it over in textures/actors/character/ImperialFemale and in BretonFemale I pasted Normals from Fairskin complexion and I fixed it. I also had unique Breton women with soft & smooth Fair Skin faces while my Nordic & Imperial women had the dimples of Barborous Beauty's normals so when the body or face turns a sleek black or heavily tinted slate gray color as shown it means the Normal maps got fucked & reinstalling any would fix the problem. If this was last week I probably wouldve just nuked my game & reinstall it.
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