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[REQUEST] SOS Support for Azog the Defiler


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Posted

I took another sos ready male followers meshes and swapped out with Azogs, then because I knew the schlong would be a colour mismatch I also swapped out the same male followers texture files which were covered in body tattoos and used those. He was no longer pale white but he has the same looks. "Rick" I think, is the male follower mod I used for the transformation. Then assign the desired schlong you want from the mcm menu.

Posted

I took another sos ready male followers meshes and swapped out with Azogs, then because I knew the schlong would be a colour mismatch I also swapped out the same male followers texture files which were covered in body tattoos and used those. He was no longer pale white but he has the same looks. "Rick" I think, is the male follower mod I used for the transformation. Then assign the desired schlong you want from the mcm menu.

 

I'd rather not deviate too far from the original look of the race/follower, not even in color. I realize that makes things considerably more complex, but nonetheless, it is my preference. Perhaps editing in nifskope or whatever tool to remove the underpants that's a part of the body, and then adding the schlong could do it. After replacing the texture of it to pale white in some way. I don't know. I'm just guessing.

 

Also, could you be more specific as to what follower mod you used? Because a simple google search directs me towards a follower mod for Rick from The Walking Dead series, and I doubt that's what you used.

Posted

 

I took another sos ready male followers meshes and swapped out with Azogs, then because I knew the schlong would be a colour mismatch I also swapped out the same male followers texture files which were covered in body tattoos and used those. He was no longer pale white but he has the same looks. "Rick" I think, is the male follower mod I used for the transformation. Then assign the desired schlong you want from the mcm menu.

 

I'd rather not deviate too far from the original look of the race/follower, not even in color. I realize that makes things considerably more complex, but nonetheless, it is my preference. Perhaps editing in nifskope or whatever tool to remove the underpants that's a part of the body, and then adding the schlong could do it. After replacing the texture of it to pale white in some way. I don't know. I'm just guessing.

 

Also, could you be more specific as to what follower mod you used? Because a simple google search directs me towards a follower mod for Rick from The Walking Dead series, and I doubt that's what you used.

 

I tried with just the sos friendly meshes first, his underwear was gone but its texture color was still there. That and getting a proper colored schlong was the reason I used the textures from "Mike" as well. And I'm sorry I gave you the wrong name, it is Mike not Rick....

 

from this mod............http://www.nexusmods.com/skyrim/mods/85000/? 

 

This is a quick and dirty solution but in works very well. Think tattoos instead of body scars.

Posted

Heres a pretty dirty blend i did in PS to remove the underwear texture.

 

attachicon.gifmeh.dds

 

How do you go about using this, exactly? I'm assuming you unpack the BSA file in the follower file since that appears to hold all the body face and meshes and then replace one of the body textures with this and name it according to the old file. But which one? There's like 4. Is this the correct method?

 

Edit: Also, don't you need to edit the mesh to get rid of the underwear there as well?

Posted

you cant edit the mesh

just replace it with the sos body

and you dont have to unpack the bsa.

just create the folder structure as place this file there.

\textures\actors\character\azog\malebody_1.dds

folders supercede BSA's which is why you dont need to unpack the skyrim bsas

Posted

you cant edit the mesh

just replace it with the sos body

and you dont have to unpack the bsa.

just create the folder structure as place this file there.

\textures\actors\character\azog\malebody_1.dds

folders supercede BSA's which is why you dont need to unpack the skyrim bsas

 

There's still the color mismatch now with the legs/torso/schlong, but I suppose it's a start. Thanks.

  • 1 year later...
Posted

Not sure if anyone still cares about this but what I did was I replaced the meshes malebody_1.nif and the texture malebody_1.dds with the ones from SOS at least that mostly worked for SSE there are seems around the neck and hands. But you can cover them up with armor from SOS. I have Azog in daedric armor but I think I'm going to change that to this https://www.nexusmods.com/skyrim/mods/85730

Posted

Not sure if anyone still cares about this but what I did was I replaced the meshes malebody_1.nif and the texture malebody_1.dds with the ones from SOS at least that mostly worked for SSE there are seems around the neck and hands. But you can cover them up with armor from SOS. I have Azog in daedric armor but I think I'm going to change that to this https://www.nexusmods.com/skyrim/mods/85730

 

This is what he looks like now:

 

ScreenShot3.png

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