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(SKSE Crash Dump included) CTD when attacking/"readying weapons" while playing as a creature


Blaze69

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Posted

I wanted to set up Burning Skies and have it working flawlessly in order to look into the feasibility of some stuff (mainly editing the mod as a way to play MadMansGun's dragon anims). But an old bug that actually prevented me from using the mod the last time I tried came up again, and I'm at a loss about what to do. Here's to hoping anyone has some insight on it, and perhaps even a way to fix it.

 

Basically, whenever I change my character's race to that of a creature (be it to dragon via Burning Skies or to something like wolf or sabrecat using SetRace in the console), everything seems to work as intended at first: there is no crash, and I can use the movement keys; in the case of BS, I can also trigger the flight scripts and behaviour just fine.

 

But, as soon as I force the character to enter the "weapons ready" stance by pressing R, attacking, or performing any other action that triggers that state (jumping as a wolf or sabrecat does that, for example), the game CTDs. Nothing in the Papyrus log or any other indication of what could be the cause. Just a CTD.

 

It doesn't happen all of the time, though. By doing stuff like toggling off my ENB or transforming into a werewolf first (which one works and which one does not seems to be random, and I'm not even sure they help at all), I can sometimes get the next race I change to to be able to enter that state and attack and work flawlessly. Even dragons can work that way. But as soon as I do another race change, it CTDs again. Also, the way above only applies to male characters; females cause a CTD 100% of the time. Even if I get the race to load and work properly, as soon as I do a sex change to female using the console and try to attack/jump/press R, it's a crash.

 

Any ideas on what could cause such weird behaviour? I'm completely baffled by this, specially considering no one else seems to have this bug (neither in the Burning Skies page not in any other "Playable Creatures" mod). I've experienced this bug each and every time I tried to use Burning Skies, but it also seems to happen without it.

 

Thanks in advance.

  • 2 weeks later...
Posted

Bumping this thread, because while the crashes still happen, I seem to have found some kind of consistency that may provide some insight. All of the CTDs seem to point to the same record when analyzing the SKSE dump file as explained in this guide. This is what it looks like:

EXCEPTION_RECORD:  ffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 0073db5f (TESV+0x0033db5f)
   ExceptionCode: c0000005 (Access violation)
  ExceptionFlags: 00000000
NumberParameters: 2
   Parameter[0]: 00000000
   Parameter[1]: 00000013
Attempt to read from address 00000013

The parameters and the addresses seem to vary between crashes, but the ExceptionAddress is always the same. I've searched for the FormID 0x0033db5f using TES5 Edit as instructed in the guide, but I can't find anything neither in the vanilla plugins nor in any of my mod plugins.

 

Any ideas on this?

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