SeveN085 Posted August 31, 2017 Posted August 31, 2017 Im using this one as a replacer http://www.nexusmods.com/skyrim/mods/85492/? is there any way to make it a bit bigger by default, without using "player.setscale"? since this command changes stats aswell. I tried changing model scale in nifskope, but it doesn't really work well on animated models, you will get some kind of warning telling you this, and indeed in game model will be bigger, but as soon as you start moving it will start deforming.
Azazellz Posted August 31, 2017 Posted August 31, 2017 Open this mod in CK or TESVEdiit, find race that you need, and change "male height" and "female height".This should help, I think.
SeveN085 Posted August 31, 2017 Author Posted August 31, 2017 Open this mod in CK or TESVEdiit, find race that you need, and change "male height" and "female height". This should help, I think. Im not actually using this mod, i mean i don't have it installed, im just using one of it's models( the winged one) as a player VL replacer. Im using this mod http://www.loverslab.com/topic/11059-vampire-lord-infernal-replacer/ since it's allowing easy customization, you just need to replace 1 nif files which is VL model, and that's it you can change it to whatever you want. Yeah I see now i didn't mention it in the first post, im using this model as replacer for player VL form, so I want to make myself bigger while in VL form.
Azazellz Posted August 31, 2017 Posted August 31, 2017 Well, then you need to open this mod (since it changing VL race) and change height of VL race in this mod. Also you can scale up whole skeleton for VL lord (it should be placed iin meshes\actors\vampirelord\character assets). For increasing size you should scale "NPC Root [Root]" node (you can do it via NifScope).
SeveN085 Posted August 31, 2017 Author Posted August 31, 2017 Well, then you need to open this mod (since it changing VL race) and change height of VL race in this mod. Also you can scale up whole skeleton for VL lord (it should be placed iin meshes\actors\vampirelord\character assets). For increasing size you should scale "NPC Root [Root]" node (you can do it via NifScope). Changing it through tes5edit worked, thank you.
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