Jump to content

Share baselines regarding Script Lag - am I trying to run too many script mods?


MayBeAPervert

Recommended Posts

Posted

Starting out a new game and trying to get it all setup with a whole bunch of mods. It began seriously lagging on me as I added the last one I wanted.

But I don't know whether this problem is result of just me trying to run too many mods relying on scripts or if the last mod I added is just broken.

Would like to know if anyone tried similiar setups to mine and got them to run properly

From LoversLab:

 

Sexlab
Arousal Redux

TDF's Aroused Rape

Aroused Sexy Idles
Defeat

 

Non-ero mods:

 

Reqiuem

Frostfall

No Death Mod

Extensible Follower Framework

 

iNeeds <--- this is the the mod I installed last and on which I started noticing serious lag, specifically after trying to assign a hotkey to 'Fill Waterbags' in its MCM menu

 

afaik, the rest of my mods don't rely on scripts that run constantly

So my questions are basically:

 

1) anyone try above combo and ran it successfully?

 

2) would above combo be considered unreasonably taxing in terms of too much background scripting constantly running?

Posted

That's a really tame set of mods compared to the shit I've seen people stuff into their game. You shouldn't be lagging with just those mods installed.

Are you sure it's script lag (where certain actions seem delayed by several seconds after performing them)? And not just your framerate being low?
Your framerate can also contribute to the speed that Papyrus executes scripts. The lower your FPS, the slower scripts run as well.

 

For me, despite my framerate usually always being at 50 or above, there's always a small (0.3s) delay between scripts starting and finishing even when they're incredibly small with the exception of complex stuff like a mod initializing which can take up to half a minute to finish.

Posted

Please grab your papyrus0.log file, zip it, and paste it here as an attachment.

 

Posted

Not really sure. I never had to measure FPS before - on my to do list tonight.

The reason why I assumed that it's script lag was because the lag started, when I finally noticed that there is an unassigned key setting for 'drink water/fill waterskin'. It started the second I assigned a key to that feature while still in MCM menu.

prior to that I played with these mods for maybe an hour without a problem:

 

- I was walking around the Whiterun tavern - I kept opening and closing menus, configuring the other mods, testing stuff.

- Than I decided it was time to get some stuff done and the first on my list was making sure my character has some water on him.

- went to Jarl's palace, stole a bunch of stuff, lockpicked, pickpocketed sleeping people

- went back to blacksmith tannin rack, crafted the waterskins out of stuff that I stole

- 15 minutes of bathing in different Whiterun's running water streams trying to figure out how to fill the waterskin

 

all of this lag free until I went into menu and made that key assignment.

Anyway, thanks for the comparison - at least I now know that this problem should be fixable

Posted

Please grab your papyrus0.log file, zip it, and paste it here as an attachment.

 

Will do, soon as I get back home. where is that file located? (at least approximately as in Windows/User folder or Skyrim install folder because in my case that would searching pretty large, different harddrives)

Posted

 

Will do, soon as I get back home. where is that file located? (at least approximately as in Windows/User folder or Skyrim install folder because in my case that would searching pretty large, different harddrives)

 

Documents\My Games\Skyrim\Logs\Script

 

Also you can fill empty waterskins by clicking on them in your inventory while near a water source, you don't need the hotkey at all. I've personally never used it.

You can also fill them from the buckets placed near wells, or by talking to an innkeeper (costs 5 gold) or a friend

Posted

 

 

Will do, soon as I get back home. where is that file located? (at least approximately as in Windows/User folder or Skyrim install folder because in my case that would searching pretty large, different harddrives)

 

Documents\My Games\Skyrim\Logs\Script

Documents\My Games\Skyrim\Logs

 

Don't have this folder - is there some setting I need to toggle to start logging?

Posted

Edit your Skyrim.ini and add (or update) this section

 

[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
Posted
 

 

Thanks. Yesterday did not experience that lag. I restored the same save from before I assigned the key and tried to reproduce the same steps that led to the lag previously but the key assignment didn't break anything this time.

 

Nothing changed with the install/mod that i can think of, except that the computer was rebooted between the lagging game session and the one without the lag.

Posted

 

 

 

Thanks. Yesterday did not experience that lag. I restored the same save from before I assigned the key and tried to reproduce the same steps that led to the lag previously but the key assignment didn't break anything this time.

 

Nothing changed with the install/mod that i can think of, except that the computer was rebooted between the lagging game session and the one without the lag.

 

Make sure you don't keep payrus logging on if you're not trying to diagnose a problem, it can contribute to script lag itself.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...