bleeargh Posted July 28, 2012 Posted July 28, 2012 When using blender on a mesh to size an outfit down from a larger breast size to a smaller one I usually use the shrinkwrap modifier and do touch up manually after applying the modifier. How do you size up opposed to down? For example I have a stocking mesh that fits really skinny legs. How do I size it up so that it fits a thicker leg? I'm assuming it's similar to the method that used to create the DMRA size from HGEC for example.
adrenaline Posted July 28, 2012 Posted July 28, 2012 When using blender on a mesh to size an outfit down from a larger breast size to a smaller one I usually use the shrinkwrap modifier and do touch up manually after applying the modifier. How do you size up opposed to down? For example I have a stocking mesh that fits really skinny legs. How do I size it up so that it fits a thicker leg? I'm assuming it's similar to the method that used to create the DMRA size from HGEC for example. A. I will use "layer" brush, "add" shape in sculpture mode to do it. B. I will scale it up, then I scale the values of z axis down, and then using the "layer" brush to manually adjust it.
bleeargh Posted July 28, 2012 Author Posted July 28, 2012 Thanks! I guess I'm lazy. I thought there might be an easier way. Ahh well....sculpting it is then.
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