Jump to content

[Request/Search] Remodeled Armor for CBBE Bodyslide HDT


Recommended Posts

Posted

You could always do it yourself.

 

Download CT77's remodeled set.

Open up Bodyslide, then open up OUTFIT STUDIO.

Next load the "CBBE Body HDT" reference.

Load the outfits one at a time from CT77's Bodyslide file package (inside the zip file there should be data\CalienteTools\BodySlide\ShapeData\ CT77xxx folders).

You only have to load the torso files.

Once you have an outfit loaded highlight all the meshes in the outfit (top right window) and right click one of them and choose "Copy Bone Weights" this will copy all the bone weight from the reference HDT body (including the Belly bone which is used by pregnancy mods to give that knocked up look). With that done go to file (at the top left) and choose export / export nif (not nif with reference). Save it over the old file.

Next up Batch build all of the CT77 Torso replacement outfits.... and you now have HDT weight painted outfits in game.

 

Just make sure none of the meshes in the outfit get renamed (like from baseshape to baseshape_outfit) cause that will mess up bodyslide morphing that item to your particular preset shape.

 

Worst case load the outfit first then the reference so if 2 meshes have the same name (one in the outfit and the other in the reference) bodyslide will rename the reference to "baseshape_ref" or something like that....

 

It will probably take you about 1 to 2 hours to reweight the torso bits.... Just remember to take your time and get everything done correctly.

Posted

You could always do it yourself.

 

Download CT77's remodeled set.

Open up Bodyslide, then open up OUTFIT STUDIO.

Next load the "CBBE Body HDT" reference.

Load the outfits one at a time from CT77's Bodyslide file package (inside the zip file there should be data\CalienteTools\BodySlide\ShapeData\ CT77xxx folders).

You only have to load the torso files.

Once you have an outfit loaded highlight all the meshes in the outfit (top right window) and right click one of them and choose "Copy Bone Weights" this will copy all the bone weight from the reference HDT body (including the Belly bone which is used by pregnancy mods to give that knocked up look). With that done go to file (at the top left) and choose export / export nif (not nif with reference). Save it over the old file.

Next up Batch build all of the CT77 Torso replacement outfits.... and you now have HDT weight painted outfits in game.

 

Just make sure none of the meshes in the outfit get renamed (like from baseshape to baseshape_outfit) cause that will mess up bodyslide morphing that item to your particular preset shape.

 

Worst case load the outfit first then the reference so if 2 meshes have the same name (one in the outfit and the other in the reference) bodyslide will rename the reference to "baseshape_ref" or something like that....

 

It will probably take you about 1 to 2 hours to reweight the torso bits.... Just remember to take your time and get everything done correctly.

 

I tried that in the past... it didn't go well, purple and torpedo stuff everywhere! i see tutorials how to use bodyslide and outfit studio but never works, at least for me xS i never found the correct files or they don't exist or when i pick one is not the correct one... so many mistakes

 

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...