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How to make new "floppy" body/costume parts?


MiriamGarrity

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Does anyone know - have any of the modders here or on Zetaboard or elsewhere figured out how to add "floppy physics" to a character?  Like a floppy penis on men or additional clothing items that move via physics - like Mai's tails?

 

I've seen the TMC Bone Tool has some settings for how bones are used, but I'm not sure how to add "floppy" bones that you can weight a new bodypart to...?

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