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MiriamGarrity

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About MiriamGarrity

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  • Birthday June 16

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  • Location
    Madison, WI
  • Interests
    Sex, kink, video games
    Writing, modeling, art
  • Bio
    Just a kinky girl with a non-stop mind of her own!

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  1. Hmm, do you have any idea which mod was causing the conflict? I have uninstalled Manipulator and reinstalled it after everything else and kept it last in the load order. But it's still broken, even with a brand new game.
  2. Just tried starting a new game. Still doesn't work, same exact behavior. Totally fucked.
  3. Thanks for your reply. I used NMM, though I've also tried installing it manually. But, yeah, my concern is that the save is fucked at this point because SkyUI or MCM or something is already considering this mod broken. My permissions for the Data folder show Authenticated Users (Win7) with Read/Write/Modify, etc - everything except "Full Control" and "Special Permissions".
  4. I love this mod, so convenient and really helps me customize and tweak the looks of my companions and some key NPCs. This mod was working great for me over the course of a few different installations, but I recently started over with a completely clean installation and game and suddenly Manipulator no longer works for me. Specifically: Strip/Dress, Racemenu, Storage and Crafting hotkeys. I also cannot open the Racemenu on an NPC from the "People" tab. "Strip/Dress" also does nothing from the "People" tab. Pressing the hotkey for Crafting just causes the game to hitch for a few
  5. I think I figured it out, but I can't recall exactly how. Heh.
  6. For the record, this does not fix the problem. Perhaps it did in older versions of HDT, but currently all the HDT skirts I've tried invariably break. Usually on area transitions, but sometimes just on their own (especially the Draugr skirts). When this happens, the polys stretch out into infinity and the NPC turns invisible. I have to find them and remove the skirt then add it back. The behavior is exactly the same even with the HDT Invisibility Fix Beta installed. I imagine someone will have to update the HDT skirts to work with the latest version of HDT someday?
  7. FYI, I noticed some weirdness in my NPCs using the python script Expired6978 posted, and which I extended. The python script was allowing the sliders to go below 0 or above 100 after the deviation was applied. This would manifest in-game with women having abnormally large and/or deformed/super-saggy breasts when their clothes were on, but then reverting to the default base body when they were naked. After my fix, they look correct and consistent both clothed and nude. Also: the deviation was applied in a way that would make the deviation smaller the lower the slider was and larger the larger
  8. Am interested Okay, here you go: BodyGenGen.zip (EDIT: updated zip file to fix random range sending sliders beyond their limits and causing weirdness) (EDIT2: another quick fix - some presets have negative values for sliders. Those don't make any sense in FO4 BodySlide as far as I can tell, and they'd cause some seriously deformed, David Cronenberg-looking NPCs. So now I clamp those from 0-100 as well.) First, install Python (when installing, be sure to check the box that says "add to path" or "add to environment variables"... that just makes is so the .bat file doesn't need
  9. Hi Mirriam. I don't know anything about Scripting, I'm just a noob who benefits from clever people like you who do. Anyhoo Bodygen began in Skyrim, and I know peole did a Python script ~~THING~~ there. The conversation starts HERE. And filters in and out the rest of the thread, may interest you! One of the outcomes was jBS2BG, a java tool by the talented @asdafa here. For fallout 4 we eventually concluded that the settings.json of jBS2BG needed to be edited out almost completely to { "Defaults": { }, "Multipliers": { } } And the tool will work perfectly for Fallout 4 Body
  10. Hi Mirriam. I don't know anything about Scripting, I'm just a noob who benefits from clever people like you who do. Anyhoo Bodygen began in Skyrim, and I know peole did a Python script ~~THING~~ there. The conversation starts HERE. And filters in and out the rest of the thread, may interest you! One of the outcomes was jBS2BG, a java tool by the talented @asdafa here. For fallout 4 we eventually concluded that the settings.json of jBS2BG needed to be edited out almost completely to { "Defaults": { }, "Multipliers": { } } And the tool will work perfectly for Fallout 4 Body
  11. This looks great, but when I run your python script like so: python.exe BodyGenGen.py CBBE.xml 25 I get this syntax error: line 18 print preset.getAttribute('name') + "=", SyntaxError: invalid syntax Edit: I changed that line to: sys.stdout.write(preset.getAttribute('name') + "=") And it fixed the error and printed out the preset properly. Thanks! EDIT: I also made a batch file that you can drag & drop multiple BodySlide preset .xml files onto and edited the python script to generate templates.ini and morphs.ini files for you automatically, filling them in
  12. Update on my Black Queen model for Rachel: (Full res here: http://bdandrogyne.deviantart.com/art/WIP-The-Black-Queen-for-Rachel-DOA5LR-687544913 ) Still a lot of work to do, but getting closer. I want to try to get my custom face imported instead of using Rachel's. I did figure out why some of my meshes weren't appearing - apparently if I didn't mark some of the surfaces "double sided" they wouldn't be visible? This makes me worry that the normals are backwards or something...? I definitely need to do some hand-painting in the weight tool, I think. I have major weighting issues on the
  13. That looks great! Looking forward to having some realistic genitals and anus in DOA!
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