Derk Posted June 3, 2017 Posted June 3, 2017 Hi In Skyrim you could edit skeleton_female.nif to move, rotate and scale individual bones. For example make the head larger, make the hips smaller, or move the pelvis up to make the legs longer or whatever. I noticed that in Fallout 4 you can't do that anymore. I changed some values around in the skeleton.nif found in \Meshes\Actors\Character\CharacterAssets but none of the changes did anything inside of the game. Changing the bones in a mesh, like Femalebody.nif also made no difference. Is there any way to edit the skeleton like you could in Skyrim? I have also noticed there is no separate skeletons for males and females, is it supposed to be this way and if so, is there a way to separate them? Thanks
guk Posted June 3, 2017 Posted June 3, 2017 IIRC the "weight triangle" controls the bone scaling in game. You could open the ESP of Atomic Beauty, which disables this for the most part by overriding the default values.
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