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Unable to save bodyslide presets


InfernalMED

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Posted

Normally for MO i pick body type , body preset and chose a group then ctrl+build and i will get 2 files in the overwrite folder then i will add it as a mod and will work perfectly in game BUT sometimes when i delete the old body and try to create new one i don't get any files in the overwrite folder...

 

Simply the problem now is when i click build i get the message saying femalebody.nif successfully saved but i don't get any files in the overwrite and nothing happens in game

Posted

Do you have latest Bodyslide?

If not, download that and remove the old one, or try to reinstall it, but change name so you dont overwrite or merge bodyslide.

Posted

Normally for MO i pick body type , body preset and chose a group then ctrl+build and i will get 2 files in the overwrite folder then i will add it as a mod and will work perfectly in game BUT sometimes when i delete the old body and try to create new one i don't get any files in the overwrite folder...

 

Simply the problem now is when i click build i get the message saying femalebody.nif successfully saved but i don't get any files in the overwrite and nothing happens in game

 

That is an incredibly messy way of doing it in MO. Go into MO's directory at  'mod organiser / mods' and create a new folder called bodyslide output (or whatever you wish).

 

Open bodyslide and go to settings. Change the 'game path data' to the new folder you just made in MO. All your mesh should go there from now on. Don't forget to activate the folder once you start putting stuff in it.

 

I have no idea why ctrl clicking is sending it to overwrite. It should be going to a workfolder of your choice.

Posted

Those 2 files goes to Ovewrite the first time he build the body. If he place them at the correct folder after he have run the build they should go to the folder he points to the next time he remake his body.

If he dont gets them when he build the body after he have deleted the body, then he must have saved the bodyslide output in wrong place.

 

And no it is not one messy way to do it. It is the way you should go if you want to have different versions of bodys.

If you want CBBE in one profile, UUNP Special in another and so on.

My self have 6 different profiles in my MO.

 

Scarebear2403 your way is messy. Since you are forced to use one type in all profiles. Actually more messy to change the output the way you suggest.

Posted
thanks for the reply , the problem is fixed now

when you press build in bodyslide it should generate the .nif female body(0) and (1) in the overwrite. in my case it doesn't do that but there was a femalebody.nif files in the main bodyslide folder inside MO/mods and when i deleted the fiels from there i got my new body files in the overwrite folder :/

 

so simply if i need to delete all femalebody.nif from (\ModOrganizer\mods\BodySlide and Outfit Studio\CalienteTools\BodySlide)

to be able to generate them again in the  overwrite folder ,

 

after that i moved the new femalebody.nif files from the overwrite folder to (\ModOrganizer\mods\"any name "\meshes\actors\character\character assets)

also copyed them to the custom race

 

sigh... why they dont make moding  a bit easier ?! :c

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